Search found 1406 matches
- Fri Aug 07, 2020 4:15 pm
- Forum: News
- Topic: Friday Facts #359 - Crash site: The beginning
- Replies: 95
- Views: 98161
Re: Friday Facts #359 - Crash site: The beginning
The drills are much better now. Look a lot less convoluted.
- Fri Jul 31, 2020 11:57 pm
- Forum: General discussion
- Topic: Completely demolishing your factory because it doesn't seem to support everything you want.
- Replies: 20
- Views: 5339
Re: Completely demolishing your factory because it doesn't seem to support everything you want.
Even then you must have much self discipline and patience. I mean if you have 50 belts on pocket and you could build fast working solution, but instead you drive to base and take 200 belts to build things correctly. I am not sure if it leads to faster overall proceeding. Especially if you can just ...
- Fri Jul 31, 2020 3:09 am
- Forum: General discussion
- Topic: Completely demolishing your factory because it doesn't seem to support everything you want.
- Replies: 20
- Views: 5339
Re: Completely demolishing your factory because it doesn't seem to support everything you want.
[...] Then I began wondering if this feeling is something that happens to more people. As a veteran I can assure you that this is absolutely normal Factorio experience. Nothing you need to worry about. Even on your x-th playthrough something of your factory will turn out a total mess because you be...
- Fri Jun 26, 2020 4:56 pm
- Forum: News
- Topic: Friday Facts #352 - New website
- Replies: 83
- Views: 32812
Re: Friday Facts #352 - New website
I have only one complain about the new website... please make the background something dark again. Maybe with a gradient or whatever, I don't care.
Because as of now it is WAY TOO MUCH. Makes me remember all those amateur websites from the 90s.
Because as of now it is WAY TOO MUCH. Makes me remember all those amateur websites from the 90s.
- Wed Jun 24, 2020 9:17 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3804
- Views: 1004720
Re: Bugs & FAQ
When this switch happens, it might be a good idea to start taking sulfur directly from the polluted air with lime filters, which is unlocked with sulfur processing 3, I believe. Yeah, that was how I solved the sulfur problem when I noticed the bottleneck. At least now I also know where the bottlene...
- Wed Jun 24, 2020 8:53 pm
- Forum: Releases
- Topic: Version 0.18.33
- Replies: 17
- Views: 11225
Re: Version 0.18.33
Be grateful for that the early access users prepare you for what is coming to you with each update after release, when you got 2 ot 10 times the users. ;) Btw, are you afraid of that yet? Sounds rather optimistic to be honest. Even though I would be happy to be proven wrong I kinda doubt that there...
- Tue Jun 23, 2020 11:05 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3804
- Views: 1004720
Re: Bugs & FAQ
But the upside is, like I said earlier, that the entire process becomes negative in sulfur and no longer acts as a sink for coal. Those latter two points can be more important than the increased purified water requirement. These two recipes are just two alternatives with their up and down sides. Yo...
- Fri Jun 19, 2020 3:25 pm
- Forum: Angels Mods
- Topic: 1-to-N sorting of ores: Is there any hope?
- Replies: 12
- Views: 3893
Re: 1-to-N sorting of ores: Is there any hope?
I do appreciate the complexity of Bob+Angel. But this is a nightmare. I find it extremely difficult to predict how much of each element/metal will be needed* (since it changes all the time). Hence, there is need to make it scaleable. I have not managed to build a scaleable hybird setup that doesn't...
- Thu Jun 18, 2020 11:20 pm
- Forum: Angels Mods
- Topic: 1-to-N sorting of ores: Is there any hope?
- Replies: 12
- Views: 3893
Re: 1-to-N sorting of ores: Is there any hope?
Thanks for your feedback. So, there is no hope... Upgarding structures is a pain in the ass in factorio with very few exceptions, e.g. stone to steel furnace setups in vanilla, because throughput ratios rarely match well. Going from 1-to-N sorting to using catalysts means tearing everything down an...
- Sun Jun 14, 2020 5:36 pm
- Forum: Not a bug
- Topic: [0.18.21] Random GeForce 445.75/445.87 driver crashes when switching between Factorio/Programs on multidisplay setup
- Replies: 10
- Views: 2875
Re: [0.18.21] Random GeForce 445.75/445.87 driver crashes when switching between Factorio/Programs on multidisplay setup
Well, I have done further research... it seems like the problem of random driver crashes on Nvidia GPUs (albeit more commonly on their RTX series cards) with AMD CPUs is actually affecting many people and not multi-monitor or program specific. https://forums.tomshardware.com/threads/hang-freeze-cras...
- Fri Jun 12, 2020 12:26 pm
- Forum: News
- Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
- Replies: 199
- Views: 60168
Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Liked the reddish design a lot more to be honest even if it would have drawn more visual attention. (maybe another tint would have been enough to draw less attention) I'm uncomfortable with the new beacons, all I'm seeing is messy caltrops:- a spike to skewer you and then wires to tangle you up. Exa...
- Wed Jun 10, 2020 11:16 am
- Forum: Not a bug
- Topic: [0.18.21] Random GeForce 445.75/445.87 driver crashes when switching between Factorio/Programs on multidisplay setup
- Replies: 10
- Views: 2875
Re: [0.18.21] Random GeForce 445.75/445.87 driver crashes when switching between Factorio/Programs on multidisplay setup
I have an update on this one. The driver crash really only seems to happen when running Factorio in Fullscreen. Ever since I switched to windowed mode a month ago the driver crash never happened again... even though I switched between tasks a thousand times. Also still running the Nvidia 447.87 driv...
- Sun Jun 07, 2020 4:07 am
- Forum: Angels Mods
- Topic: About Stone...
- Replies: 10
- Views: 3164
Re: About Stone...
You dont need to use the most advanced ferrous/cupric recipes, just tier 1/2 ones are great for most stuff, you can run the more advanced ones if you need their products. T1 ferrous is pretty much pure ironplates/steel from the get go without extra sideproducts and you dont need to even use lubrica...
- Sat Jun 06, 2020 2:24 am
- Forum: General discussion
- Topic: is checking biter path cheating?
- Replies: 16
- Views: 4862
Re: is checking biter path cheating?
In my opinion you can't cheat in a sandbox game. There are no real predefined rules/goals except for those which you set for yourself.
And even if there were... who cares. In the worst case you are only hurting your own experience.
And even if there were... who cares. In the worst case you are only hurting your own experience.
- Fri Jun 05, 2020 9:45 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 45542
Re: Friday Facts #350 - Electric mining drill redesign
Mining outposts always looked way too clean because of the miners. I like the fact that the new ones are more convoluted. When comparing mining outposts and refining / chemical bases there will be more homogeneous chaos :-) Well I kinda liked them more flat to be honest... with the dual spinning mi...
- Fri Jun 05, 2020 8:53 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 45542
Re: Friday Facts #350 - Electric mining drill redesign
Seems like one of the few rare cases where I liked the old graphics better because of its simplistic nature and it overall looking less convoluted.
- Fri Jun 05, 2020 12:51 am
- Forum: Angels Mods
- Topic: About Stone...
- Replies: 10
- Views: 3164
Re: About Stone...
Played around a bit and got to do more Crystallizing instead of venting the slurry.
Somehow I managed to kinda have enough stone now... but now I am chronically out of sulfur/sulfuric acid.
Somehow I managed to kinda have enough stone now... but now I am chronically out of sulfur/sulfuric acid.

- Thu Jun 04, 2020 7:20 am
- Forum: Angels Mods
- Topic: About Stone...
- Replies: 10
- Views: 3164
Re: About Stone...
You can turn crystal slurry into mineral one to fully utilize it instead of throwing it away. Then your geodes should last much longer. Also doing that already. But... Yeah but for that you need mineralized water ... Yeah. I am out of mineralized water too. That said I find the crystallizing part k...
- Wed Jun 03, 2020 10:28 pm
- Forum: Angels Mods
- Topic: About Stone...
- Replies: 10
- Views: 3164
Re: About Stone...
You could do water electrolysis for slag, to make into stone. Probably power hungry, but that's not a concern in end game. Yeah, also doing that in parallel already. Did that since the old days already but I still dislike it... just as I dislike geode crushing. Generally I dislike the idea of havin...
- Tue Jun 02, 2020 8:59 pm
- Forum: Angels Mods
- Topic: About Stone...
- Replies: 10
- Views: 3164
About Stone...
... while others seem to swim in it... I am completely out of stone. It seems like I don't manage to get enough of it in endgame. I am entirely bottlenecked by it. Ever since I loaded up Angel Industries the endless research burned through my entire stone reserves. What are others doing to get enoug...