Search found 15 matches
- Fri Jun 16, 2017 1:19 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1373722
Re: Bugs & FAQ
Is there a way to make angel's smelting work without all of the bob's mods?
- Mon May 29, 2017 2:03 am
- Forum: General discussion
- Topic: If you could walk on pipes in Factorio, would you build less underground pipes?
- Replies: 42
- Views: 16468
Re: If you could walk on pipes in Factorio, would you build less underground pipes?
Why not have a pipe segment with a walkable surface, like a catwalk?
- Sat May 27, 2017 5:03 am
- Forum: General discussion
- Topic: What do you do when everything needs to be rebuilt?
- Replies: 16
- Views: 12181
Re: What do you do when everything needs to be rebuilt?
What I'm doing is building up a much larger factory around a central staging area on the railworld setting, and I feel like I get lost or confused on what needs to do next. Progress is always slow for me once the game picks up pace.
- Sat May 27, 2017 2:48 am
- Forum: General discussion
- Topic: What do you do when everything needs to be rebuilt?
- Replies: 16
- Views: 12181
What do you do when everything needs to be rebuilt?
What are some tips for getting through the awful slog of having to reposition everything (or a large number of things) in an area?
- Mon May 22, 2017 11:00 pm
- Forum: General discussion
- Topic: Loading Items/Fluids - Does it Make a Train Heavier?
- Replies: 2
- Views: 1531
Loading Items/Fluids - Does it Make a Train Heavier?
Exactly what it says on the tin, does loading items or fluids onto a train make it any slower?
- Mon May 22, 2017 3:26 am
- Forum: General discussion
- Topic: Fluid wagon vs Cargo wagon comparison: Transporting fluids
- Replies: 39
- Views: 24953
Re: Fluid wagon vs Cargo wagon comparison: Transporting fluids
How do I speedily load/unload a fluid wagon? It always takes like a minute for me.
- Sun May 21, 2017 11:30 pm
- Forum: Ideas and Suggestions
- Topic: Blueprints: Total Raw Resource Count
- Replies: 3
- Views: 2293
Blueprints: Total Raw Resource Count
Easy enough: opening a blueprint will tell you how many raw resources/intermediates it requires to build entirely. Additionally, shift + left clicking on a component in the total should also craft that many in your inventory.
- Sat May 13, 2017 6:47 pm
- Forum: Ideas and Suggestions
- Topic: Trains: Flatbed Wagon
- Replies: 1
- Views: 1704
Trains: Flatbed Wagon
This is pretty simple; a flatbed wagon used to load vehicles. When parked, ramps along the long sides of the wagon would unfold, allowing access to vehicles. When moving, the ramps would fold up and vehicles would be unable to move on the wagon if a player is inside. A wagon carrying two cars would ...
- Sat May 13, 2017 3:37 am
- Forum: Ideas and Suggestions
- Topic: Research: Locomotive Horsepower
- Replies: 0
- Views: 788
Research: Locomotive Horsepower
Pretty much exactly what it says: This research gives your locomotives more horsepower, so less locomotives are needed to pull the same number of wagons.
- Thu May 11, 2017 2:10 am
- Forum: Technical Help
- Topic: [0.15.x] "micro"-freezes, possibly disk related?
- Replies: 16
- Views: 6819
Re: [0.15.x] "micro"-freezes, possibly disk related?
I am experiencing this issue myself, but I am running 2048MB ATI AMD Radeon 5450. I'm not sure what is causing this issue myself.
- Sat May 06, 2017 7:23 pm
- Forum: Ideas and Suggestions
- Topic: Train Wait Condition: Loco Inventory Full
- Replies: 8
- Views: 3576
Re: Train Wait Condition: Loco Inventory Full
Being able to read the contents of the locomotives with the circuit network may also be useful. However, this should be disabled by default, because normally you are only interested in the contents of the train's cargo and not its locomotives. Some people might want to create a central fueling depo...
- Sat May 06, 2017 5:30 pm
- Forum: Ideas and Suggestions
- Topic: Train Wait Condition: Loco Inventory Full
- Replies: 8
- Views: 3576
Train Wait Condition: Loco Inventory Full
This idea is pretty simple: a new wait condition that would make a train wait until the inventory of its locomotive(s) are full of fuel(s).
- Fri May 05, 2017 6:51 pm
- Forum: Releases
- Topic: Version 0.15.8
- Replies: 58
- Views: 36833
Re: Version 0.15.8
What does it mean by "train penalty"? Is it a penalty to braking distance when driving the vehicle?
- Mon Apr 24, 2017 8:18 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 148535
Re: Version 0.15.0
How do I use the new train tutorials?
- Mon Jul 11, 2016 4:48 am
- Forum: General discussion
- Topic: THE MOD PORTAL
- Replies: 8
- Views: 35540
Re: THE MOD PORTAL
I created an account on factorio.com and linked it with my stem account, but the mod portal still won't log me in.