Search found 2 matches

by tscolin
Sun Jul 10, 2016 3:14 pm
Forum: Mods
Topic: [MOD 0.13] Time Tools (& Clock Combinator)
Replies: 97
Views: 68324

Re: [MOD 0.12+] Time Tools (& Clock Combinator)

waoo, thx guy, what would I do without these testers ;-) I forgot a little thing during my last big code change, so that newly installing the mod on an existing game was not showing the GUI... it is corrected now, please update to 1.0.15 That was super quick! It works like a charm! Thanks a bunch!
by tscolin
Sun Jul 10, 2016 2:22 pm
Forum: Mods
Topic: [MOD 0.13] Time Tools (& Clock Combinator)
Replies: 97
Views: 68324

Re: [MOD 0.12+] Time Tools (& Clock Combinator)

Hello binbinhfr, i love your mod. A prior version of this mod worked fine in campaign on 0.13.6. The latest version of time tools is not showing the GUI in the new hope campaign. Thank you for your hard work! UPDATE: I was able to get it working by issuing the command: /c remote.call ( "timetoo...

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