Search found 7 matches

by The_Dark_Nate
Sat Jun 20, 2020 8:19 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 83589

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

i appreciate you took the feedback.

But now the beacons just look like demolished buildings. Gonna look like biters been poking around my base.
by The_Dark_Nate
Tue Mar 31, 2020 11:46 am
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 101905

Re: Friday Facts #339 - Beacon HR + Redesign process

Ive lurked for years and always read FF news. But this is one thing i need to put my opinion in on. I appreciate that alot of time went into this, however the final design is not great. - Having the building as diffferent sprites defeats the object of factorios 'clean layout' principle. - Having the...
by The_Dark_Nate
Wed Dec 27, 2017 9:22 pm
Forum: General discussion
Topic: 0.16 Fluid wagon separation feature removal POLL
Replies: 41
Views: 16037

Re: 0.16 Fluid wagon separation feature removal POLL

Thanks for the report, I solved this bug for the next version by removing the feature of disconnecting wagon parts and so this gui won't exist anymore. This would be like selling your car because it had a punctured tire. I never really post, and since I started playing factorio 2 years ago, wheneve...
by The_Dark_Nate
Mon May 08, 2017 10:50 pm
Forum: Ideas and Suggestions
Topic: Run Factorio on dedicated servers in the cloud, client becomes view-state
Replies: 2
Views: 1371

Run Factorio on dedicated servers in the cloud, client becomes view-state

No idea if it is possible... Players can optionally pay a small fee per month to the Factorio Team to have their Game Save hosted on dedicated factorio servers. That player can then load their Save game anytime they want, but the game is hosted on the server and the users computer is just a view-sta...
by The_Dark_Nate
Thu Aug 18, 2016 8:39 pm
Forum: Multiplayer
Topic: What do you expect in "Coop" multiplayer?
Replies: 5
Views: 2368

Re: What do you expect in "Coop" multiplayer?

I'm also clueless to this. So far my experience of multiplayer is that there are 3 types of people :- - "This server is for me and my friends" <kicked> - "OMG NO! You are doing it wrong! 3 copper wire assembly to 2 green chips for the inserter, underground belt must go the third tile ...
by The_Dark_Nate
Sun Jul 10, 2016 11:21 pm
Forum: Pending
Topic: [0.13.6] [Pending] Background Textures Removed on UI Scaling
Replies: 2
Views: 1468

[0.13.6] [Pending] Background Textures Removed on UI Scaling

Hello, I've been a lurker for a while, but been playing for a few months now, and i downloaded the new experimental 0.13.x updates. With the latest update, when i select a log/cir network or train, due to the amount of data on the right menu, i cannot see all the items that are in the train/network ...
by The_Dark_Nate
Sun Jul 10, 2016 9:38 pm
Forum: General discussion
Topic: Diplomacy?
Replies: 3
Views: 2435

Re: Diplomacy?

Or perhaps a greater enemy/threat/predator than the current aliens, and you can eventually forge a symbiotic relationship/alliance to fend of the greater beast..

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