Search found 6 matches
- Thu May 04, 2017 5:48 pm
- Forum: Not a bug
- Topic: [0.15.6] Stuck "missing material for construction" counter
- Replies: 2
- Views: 1254
Re: [0.15.6] Stuck "missing material for construction" counter
Ah, I see. Perhaps the notification could be made clearer in this case? For example, if there are more than 600 ghosts, it would say "600+" instead of a misleadingly precise "601".
- Wed May 03, 2017 9:34 pm
- Forum: Not a bug
- Topic: [0.15.6] Stuck "missing material for construction" counter
- Replies: 2
- Views: 1254
[0.15.6] Stuck "missing material for construction" counter
In the attached save the count for amount of accumulators reported in the notification as missing material for construction has been mostly stuck at 601. Sometimes it fluctuates, climbing to maybe 620+ but I haven't seen it go below 601 after I placed the ghosts for the large field of solar panels ...
- Thu Jul 28, 2016 5:46 pm
- Forum: Duplicates
- Topic: [0.3.10] Logistic system storage not fully visible
- Replies: 4
- Views: 1830
Re: [0.3.10] Logistic system storage not fully visible
Yep, I agree that a logistics overview screen would be a superior option.
Sorry for the duplicate filing. I tried searching for existing issues but couldn't find them.
Sorry for the duplicate filing. I tried searching for existing issues but couldn't find them.
- Sun Jul 24, 2016 7:38 pm
- Forum: Duplicates
- Topic: [0.3.10] Logistic system storage not fully visible
- Replies: 4
- Views: 1830
[0.3.10] Logistic system storage not fully visible
I have set UI scaling to 150 % to make things readable on my 4K monitor and with this setting I can no longer see all logistic system storage when hovering over a chest. See screenshot.
Perhaps you could increase the number of columns in that view if there are more items than will fit in 6 columns ...
Perhaps you could increase the number of columns in that view if there are more items than will fit in 6 columns ...
- Sat Jul 09, 2016 6:03 pm
- Forum: Not a bug
- Topic: [0.13.6] Filter inserter blank filter != any item type
- Replies: 2
- Views: 1438
Re: [0.13.6] Filter inserter blank filter != any item type
I see, thanks for the fast reply.
It would be nice if importing a 0.12.x save into 0.13.x would automatically convert a smart inserter without a filter but with a logistic network condition to a fast inserter with a logistic network condition. This would preserve its functionality, allow the ...
It would be nice if importing a 0.12.x save into 0.13.x would automatically convert a smart inserter without a filter but with a logistic network condition to a fast inserter with a logistic network condition. This would preserve its functionality, allow the ...
- Sat Jul 09, 2016 5:01 pm
- Forum: Not a bug
- Topic: [0.13.6] Filter inserter blank filter != any item type
- Replies: 2
- Views: 1438
[0.13.6] Filter inserter blank filter != any item type
I have a filter inserter configured with a logistic network condition of "red belts < x" and a blank filter. Some time in the past with 0.12.x when it was still a smart inserter this worked to insert any items as long as the logistic network condition was true. Now with 0.13.6 it doesn't do anything ...