Search found 4 matches

by mathranger101
Tue Jan 17, 2017 1:03 am
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5688

Re: [MOD 0.14] Barbed-Wire

Hello everyone.

I know it's been 4 months since I last updated this mod, and I left it with a bunch of FPS issues and bugs. I was working on fixes for these things, but eventually I just got tired. But now after a long break I believe I've managed to fix a lot of the problems. But enough of my life ...
by mathranger101
Mon Sep 26, 2016 11:13 am
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5688

Re: [MOD 0.14] Barbed-Wire

I believe using the wall prototype for the barbed wires would allow you to have them link together, so that the graphics can link. I think it'd make this mod look a lot cooler, but it would be quite demanding from the graphics point of view.

I might be remembering wrong, but I believe I tried ...
by mathranger101
Sun Sep 25, 2016 5:52 pm
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5688

Re: [MOD 0.14] Barbed-Wire

Thank you for the feedback! I originally had that as part of my mod, but through the development I decided to drop it for optimization purposes, but now I've found a way that is (I hope) efficient.
by mathranger101
Fri Sep 23, 2016 8:29 pm
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5688

[MOD 0.15] Barbed-Wire

Type: Mod
Name: Barbed-Wire
Description: Adds barbed-wire, a defensive structure that harms enemies that walk on it.
License: MIT
Version: 0.3.2
Release: 2016-9-23
Tested-With-Factorio-Version: 0.15.x
Category: Item
Tags: Defense
Download-Url: https://mods.factorio.com/mods/MatheFactor/Barbed-Wire ...

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