Search found 4 matches

by mathranger101
Tue Jan 17, 2017 1:03 am
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5335

Re: [MOD 0.14] Barbed-Wire

Hello everyone. I know it's been 4 months since I last updated this mod, and I left it with a bunch of FPS issues and bugs. I was working on fixes for these things, but eventually I just got tired. But now after a long break I believe I've managed to fix a lot of the problems. But enough of my life ...
by mathranger101
Mon Sep 26, 2016 11:13 am
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5335

Re: [MOD 0.14] Barbed-Wire

I believe using the wall prototype for the barbed wires would allow you to have them link together, so that the graphics can link. I think it'd make this mod look a lot cooler, but it would be quite demanding from the graphics point of view. I might be remembering wrong, but I believe I tried that ...
by mathranger101
Sun Sep 25, 2016 5:52 pm
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5335

Re: [MOD 0.14] Barbed-Wire

Thank you for the feedback! I originally had that as part of my mod, but through the development I decided to drop it for optimization purposes, but now I've found a way that is (I hope) efficient.
by mathranger101
Fri Sep 23, 2016 8:29 pm
Forum: Mods
Topic: [MOD 0.15] Barbed-Wire
Replies: 5
Views: 5335

[MOD 0.15] Barbed-Wire

Type: Mod Name: Barbed-Wire Description: Adds barbed-wire, a defensive structure that harms enemies that walk on it. License: MIT Version: 0.3.2 Release: 2016-9-23 Tested-With-Factorio-Version: 0.15.x Category: Item Tags: Defense Download-Url: https://mods.factorio.com/mods/MatheFactor/Barbed-Wire/d...

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