Search found 8 matches

by kong009
Sun Sep 15, 2019 6:52 pm
Forum: Minor issues
Topic: [0.17.68] Inserter/Belt Behavior
Replies: 3
Views: 1445

Re: [0.17.68] Inserter/Belt Behavior

EDIT 2: I removed my original save and attached a dedicated save file for this issue to the original post.
by kong009
Sun Sep 15, 2019 3:11 pm
Forum: Minor issues
Topic: [0.17.68] Inserter/Belt Behavior
Replies: 3
Views: 1445

[0.17.68] Inserter/Belt Behavior

Hello everyone. I've not been able to find a report quite like this one before, but please forgive any unintended duplication on my part. - inserter_behavior.jpg - Consider the scenario above -- I'm unloading a train, but the demand for uranium is low which means the belts stay pretty full and only ...
by kong009
Mon Dec 25, 2017 5:03 am
Forum: Duplicates
Topic: [16.7]Research Tree Inconsistencies
Replies: 1
Views: 1077

[16.7]Research Tree Inconsistencies

Some of the research items have numbers next to them that denote research levels, such as Laser Turret Damage or Worker Robot Speed. While browsing the research tree, I noticed some inconsistencies: 1. Electric Energy Accumulators has a "1" on it despite it being the only research with thi...
by kong009
Fri Aug 11, 2017 3:11 am
Forum: Duplicates
Topic: [15.33] Inserter Putting Items on Full Belt at Underground
Replies: 4
Views: 2151

Re: [15.33] Inserter Putting Items on Full Belt at Underground

Interesting thought. No the belts are getting pulled evenly, but there is one more set of assemblers making gears off screen to the left. I didn't think it necessary to show them, though.
by kong009
Fri Aug 11, 2017 3:06 am
Forum: Duplicates
Topic: [15.33] Inserter Putting Items on Full Belt at Underground
Replies: 4
Views: 2151

[15.33] Inserter Putting Items on Full Belt at Underground

I understand that .16 is going to fix a lot of belt-related behavior, and my hope is you'll say the same here. However, I wanted to share this with you to see if it needs to be specifically addressed prior to .16. TL;DR An inserter can insert items onto a fully-loaded underground belt, but only in o...
by kong009
Wed Jul 06, 2016 7:59 am
Forum: Ideas and Suggestions
Topic: Suggestion: Wait to Load Mods
Replies: 2
Views: 1785

Suggestion: Wait to Load Mods

Dear Devs, Thanks for taking the time to read my post. I have a suggestion for you regarding the loading order of Factorio itself, which will ultimately (hopefully) impact users who utilize mods. I don't know how simple or difficult it would be to implement, but here goes: In its current state, Fact...
by kong009
Sun Jul 03, 2016 7:13 pm
Forum: Not a bug
Topic: [0.13.4][Minor]AV Software Blocked Factorio w/ update
Replies: 1
Views: 1047

[0.13.4][Minor]AV Software Blocked Factorio w/ update

Hey all, wanted to report a minor issue. I didn't see anything in the changelogs that would allude to this behavior, but my AV Software (Trend Micro Max) blocked Factorio today when it ran its first autosave on a brand new map. This is the first time I've ever had Trend block Factorio (been playing ...
by kong009
Sun Jul 03, 2016 7:08 pm
Forum: Technical Help
Topic: Bandwidth upload drops severely when 2x or more connect
Replies: 2
Views: 1198

Re: Bandwidth upload drops severely when 2x or more connect

Is it the same user causing you to slow down every time? I regularly run with 3-4 people (who all have great connections) and Factorio runs smoothly. Check https://forums.factorio.com/viewtopic.php?f=23&t=27466 . If even one person has slow internet, it's going to bog down the server. This is in...

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