Agreed, I picked "Ferraille" since it was used in the recipe name, but "débris" is better.
I tried updating crowdin accordingly, I don't know if that's enough.
Search found 4 matches
- Sat Nov 23, 2024 4:21 pm
- Forum: Translations
- Topic: [2.0.20] FR: "gravats" should be "ferraille"
- Replies: 2
- Views: 551
- Sat Nov 23, 2024 3:54 pm
- Forum: Translations
- Topic: [2.0.20] FR: "gravats" should be "ferraille"
- Replies: 2
- Views: 551
[2.0.20] FR: "gravats" should be "ferraille"
Hi,
There are two different names used in french translation for the Scrap object/entity:
" Gravats " is used for the entity name ;
The recycling recipe is "Recyclage de ferraille " ;
The mines are identified as "Gravats" in the map but searched and found with "ferraille".
I suggest ...
There are two different names used in french translation for the Scrap object/entity:
" Gravats " is used for the entity name ;
The recycling recipe is "Recyclage de ferraille " ;
The mines are identified as "Gravats" in the map but searched and found with "ferraille".
I suggest ...
- Tue Jul 31, 2018 7:01 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.51][mac] Crash on start: "GL_INVALID_FRAMEBUFFER_OPERATION"
- Replies: 3
- Views: 2777
[0.16.51][mac] Crash on start: "GL_INVALID_FRAMEBUFFER_OPERATION"
Hi,
I play on my brand new MacBook Pro 2018 [edit: with Mac OS High Sierra] with core i9 and two graphic adapters :
- integrated Intel UHD Graphics 630 1536 Mo ;
- discrete Radeon Pro 560X 4096 Mo.
The game refuses to use high sprite resolution (it says more than 3Gb video ram needed, and claims ...
I play on my brand new MacBook Pro 2018 [edit: with Mac OS High Sierra] with core i9 and two graphic adapters :
- integrated Intel UHD Graphics 630 1536 Mo ;
- discrete Radeon Pro 560X 4096 Mo.
The game refuses to use high sprite resolution (it says more than 3Gb video ram needed, and claims ...
- Sun Jul 03, 2016 1:28 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Modular Extensible PnP Factory
- Replies: 76
- Views: 171506
Re: Modular Extensible PnP Factory
Hi,
I really like this design, and I'm converting everything to using it.
Here is my first contribution for chests (I registered to post this :D): coffres.jpeg
Please note that :
- My bus is going from north to south, you may have to reverse the image;
- All chests types are stored in logistic ...
I really like this design, and I'm converting everything to using it.
Here is my first contribution for chests (I registered to post this :D): coffres.jpeg
Please note that :
- My bus is going from north to south, you may have to reverse the image;
- All chests types are stored in logistic ...