Search found 9 matches

by mr_birkenblatt
Thu Jun 01, 2017 4:02 pm
Forum: Resolved Problems and Bugs
Topic: [Hanziq] [0.15.17, osx] Save File Crashes Every Time
Replies: 15
Views: 13498

Re: [0.15.17] Game crashes when placing logistics chest

I attached a log -- note that I killed the process after it started hanging

System Configuration:
Mac OS X 10.12.5
cpu: 2.3 GHz Intel Core i7
ram: 8 GB 1600 MHz DDR3
gfx: Intel Iris Pro 1536 MB
by mr_birkenblatt
Thu Jun 01, 2017 2:48 pm
Forum: Resolved Problems and Bugs
Topic: [Hanziq] [0.15.17, osx] Save File Crashes Every Time
Replies: 15
Views: 13498

Re: [0.15.17] Game crashes when placing logistics chest

same happens to me

also hangs when simply hovering a chest connected to the logistic network

I attached my savefile as well
by mr_birkenblatt
Sun Jul 24, 2016 11:52 pm
Forum: Resolved Problems and Bugs
Topic: [Pending] OSX scrollwheel behavior
Replies: 5
Views: 2105

Re: OSX scrollwheel behavior

Can you zoom in/out precisely though? I mean for example zooming out exactly one tick. Also when you scroll the same amount of ticks you are zooming in/out different amounts depending on the speed of the movement, no? If feel it is very hard to maintain a consistent speed while scrolling that is not...
by mr_birkenblatt
Sun Jul 24, 2016 6:36 am
Forum: Resolved Problems and Bugs
Topic: [Pending] OSX scrollwheel behavior
Replies: 5
Views: 2105

[Pending] OSX scrollwheel behavior

There are two issues with scrolling on a Mac that make zooming and blueprint-books annoying to use. 1. Holding shift while scrolling registers as sideway scrolling and is treated differently in-game and in the control setting's menu This prevents zooming while holding shift and makes the default com...
by mr_birkenblatt
Sun Jul 24, 2016 6:02 am
Forum: Resolved Problems and Bugs
Topic: Light sources stop rendering too soon if out of view
Replies: 6
Views: 2665

Light sources stop rendering too soon if out of view

http://imgur.com/a/lwIUw

Description in the album. This happens to all light sources (lights, furnaces, accumulators, etc.).
by mr_birkenblatt
Tue Jul 05, 2016 7:03 am
Forum: 1 / 0 magic
Topic: [0.12.35][posila] corrupted save file
Replies: 9
Views: 2927

Re: [0.12.35][posila] corrupted save file

Awesome -- thank you so much :D
by mr_birkenblatt
Sat Jul 02, 2016 9:59 pm
Forum: 1 / 0 magic
Topic: [0.12.35][posila] corrupted save file
Replies: 9
Views: 2927

Re: [0.12.35] Crash when loading map

Weird, it worked before updating to 0.13.0 -- now it doesn't anymore (just tested as well to rule out a corrupt file upload). Does factorio write to the file while loading?
Well, I guess I have to start a new map then :) Thanks for your time.
by mr_birkenblatt
Sat Jul 02, 2016 9:37 pm
Forum: 1 / 0 magic
Topic: [0.12.35][posila] corrupted save file
Replies: 9
Views: 2927

Re: Crash when loading 0.12.35 map [0.13.3]

No, the migration failed for all of 0.13.x
The last save of the map is 0.12.35 and I started the map some time before 0.12.25 (I kept updating the name until 0.12.25)
by mr_birkenblatt
Sat Jul 02, 2016 7:01 pm
Forum: 1 / 0 magic
Topic: [0.12.35][posila] corrupted save file
Replies: 9
Views: 2927

[0.12.35][posila] corrupted save file

Here is the logfile and the save (I didn't update the name since 0.12.25). It loads until roughly a third -- then the crash message pops up and I have to force quit. Also would it be possible to automatically replace the home-folder in the log file with '~' (or I guess '%AppData%' for Windows) for p...

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