Search found 8 matches

by nocturnalAndroid
Fri Jul 01, 2016 12:51 pm
Forum: Multiplayer
Topic: 13.2 Dedicated headless server (vanilla) + teamspeak
Replies: 0
Views: 678

13.2 Dedicated headless server (vanilla) + teamspeak

Hello,
Just got a VPN on AWS, started a headless server running 13.2.
My idea is that we just build organically, no main bus grand design, just go with it.
Feel free to join:

Code: Select all

Game name: organic dedicated headless
TeamSpeak: 54.149.181.114


I'll try to keep this server up as long as possible.
by nocturnalAndroid
Sat Nov 21, 2015 8:20 pm
Forum: News
Topic: Friday Facts #113 - Better rail building
Replies: 96
Views: 59648

Re: Friday Facts #113 - Better rail building

I was thinking exactly the same. The only reason i can think of for such solution is the one where prefering curves and then counting a bit more after solution is found is on average faster than preferring straight rails that lead to nowhere. Such issue should still be solved by A* algorithm anyway...
by nocturnalAndroid
Sat Nov 21, 2015 4:47 pm
Forum: News
Topic: Friday Facts #113 - Better rail building
Replies: 96
Views: 59648

Re: Friday Facts #113 - Better rail building

Once the first solution is found(start and goal searches meet with opposite directions), the search continues for a little while, as better solutions might exist. This might be a silly question, shouldn't weighting straight tiles less (say according to length, or even a bit more biased toward strai...
by nocturnalAndroid
Thu Aug 13, 2015 6:28 pm
Forum: Show your Creations
Topic: Universal factory
Replies: 4
Views: 10369

Re: Universal factory

Degraine: Not sure why you think it will not work, your suggestion is essentially what I'm trying to do, only that in stead of passing it down the line it loops back... Xterminator: Here are many images, I haven't the time at the moment to annotate them I hope you can make sense of it, feel free to ...
by nocturnalAndroid
Wed Aug 12, 2015 5:04 pm
Forum: Show your Creations
Topic: Universal factory
Replies: 4
Views: 10369

Universal factory

Hello everyone, So, I'm sure this has been done before, but here is my shot at a universal factory. It is currently only a proof of concept and it still has some major flaws, but I wanted to run it by you good people and get some feed back. The idea is to have a generic factory that can emulate any ...
by nocturnalAndroid
Tue Jun 03, 2014 5:48 pm
Forum: Show your Creations
Topic: Second game.
Replies: 14
Views: 10115

Re: Second game.

I used microsoft image composite editor: http://research.microsoft.com/en-us/um/ ... s/ivm/ICE/
It's free...
by nocturnalAndroid
Tue Jun 03, 2014 11:35 am
Forum: Show your Creations
Topic: Second game.
Replies: 14
Views: 10115

Re: Second game.

Where's waldo? Keen eye :) wasn't sure anyone wold notice. I must say that I love that stitched together Screenshot, its gigantic but actually allows to have a look at the details. It was either this or making a video, I think this is easier to look at... THAT. IS. AWESOME!! :D Thanks. :) A few que...
by nocturnalAndroid
Mon Jun 02, 2014 8:35 pm
Forum: Show your Creations
Topic: Second game.
Replies: 14
Views: 10115

Second game.

Hi, New Here, this was my second game. As you can see this was on peaceful mode, witch is a bit of a cheat. Would be glad to know what you think, especially about the design of the mass production center, I think it's very scalable, but it does waste a lot of space which can be an issue on a non-pea...

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