desync reports:
https://drive.google.com/open?id=0B5_Vj ... l9vY3dRMlU
Search found 3 matches
- Thu Jul 07, 2016 6:12 pm
- Forum: Resolved Problems and Bugs
- Topic: desync followed by crash when reconnecting
- Replies: 2
- Views: 1217
- Thu Jul 07, 2016 6:01 pm
- Forum: Resolved Problems and Bugs
- Topic: desync followed by crash when reconnecting
- Replies: 2
- Views: 1217
desync followed by crash when reconnecting
I got a desync followed by a crash when reconnecting. This is 0.13.6 on Linux with a Linux headless server. I was just in the process of requesting train items from the logistic slots on my character. Thisis the last page of the log: 111.226 Info MultiplayerManager.cpp:1143: networkTick(2069081) map...
- Sat Jul 02, 2016 1:11 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Laser turrets without spending drain energy
- Replies: 31
- Views: 37295
Re: Laser turrets without spending drain energy
Why not just use a single regular turret. Feed it ammo from a chest and wire that chest up to the power switch. I suppose that would require feeding the chest occasionally but it would take a long time to empty a chest of clips when the laser turrets doing most of the damage. How exactly would you h...