I use turret creeping only at the "beginning", to gather some alien artifacts from small nests.
Since artifacts will not be used for (weapon, or any) research, I wouldn't need to do it any more, as I usually wipe out any (yes even the bigger ones) nest with just cluster grenades / combat robots ...
Search found 5 matches
- Sat Dec 17, 2016 11:39 am
- Forum: News
- Topic: Friday Facts #169 - Combat revisit 2
- Replies: 157
- Views: 78607
- Fri Dec 09, 2016 9:56 pm
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 90784
Re: Friday Facts #168 - Nightvision Nightmare
Your biggest problem with nightvision is that you're trying to simultaneously address 2 design goals:
(1) Nightvision should improve the appearance of dark areas
(2) Areas the player lit should still look accurate
In real life, you only wear night vision when you go into dark areas. In a brightly ...
(1) Nightvision should improve the appearance of dark areas
(2) Areas the player lit should still look accurate
In real life, you only wear night vision when you go into dark areas. In a brightly ...
- Mon Aug 29, 2016 7:05 pm
- Forum: Releases
- Topic: Version 0.14.0
- Replies: 58
- Views: 65970
Re: Version 0.14.0
The solution for the mods that span multiple versions seems easy, keep the current behavior but allow multiple listings of versions, eg
"factorio_version": ["0.13","0.14"]
or allow multiple versions when a range is specified
"dependencies": ["base >= 0.13.17", base <= 0.14.00"]
Just do like ...
"factorio_version": ["0.13","0.14"]
or allow multiple versions when a range is specified
"dependencies": ["base >= 0.13.17", base <= 0.14.00"]
Just do like ...
- Tue Jul 26, 2016 10:20 am
- Forum: Gameplay Help
- Topic: Rail and signal ghost placement
- Replies: 0
- Views: 992
Rail and signal ghost placement
Since 0.13 brought blueprint books I can keep the inventory almost empty and make use of the construction bots to do everything.
It happened many times that when I designed a new railway line or a station I put every single signal in a wrong way because with ghosts you don't have the helper to ...
It happened many times that when I designed a new railway line or a station I put every single signal in a wrong way because with ghosts you don't have the helper to ...
- Fri Jul 01, 2016 5:56 pm
- Forum: Duplicates
- Topic: [0.13.1] -> [0.13.2] Crash while updating non-steam version
- Replies: 1
- Views: 886
[0.13.1] -> [0.13.2] Crash while updating non-steam version
Tried the integrated update feature and the game crashed after the download, but it seem to be updated now.
Attached the log file.
Attached the log file.