Search found 11 matches
- Tue Jul 05, 2016 10:47 am
- Forum: Mods
- Topic: [0.16.50] Dark Matter Replicators
- Replies: 77
- Views: 76115
Re: [MOD 0.13.4] Dark Matter Replicators
This new update is something of a hotfix. It works with an otherwise vanilla Factorio but I make no guarantees as to how well its inter-mod support will work. That's great, so thank you very much. Oddly enough, I'm still experiencing this very error I posted earlier, even if it's just the DMR mod i...
- Sun Jul 03, 2016 7:21 pm
- Forum: Mods
- Topic: [0.16.50] Dark Matter Replicators
- Replies: 77
- Views: 76115
Re: [MOD 0.12.11] Dark Matter Replicators
The reason it's not showing up in game for you is probably because factorio 13.xx will not load any mod that does not say it's for factorio version 13 or above. Replicators does work in 13.xx, but you need to change a couple of things. First, in the info.json file, you need to add the line (between...
- Sat Jul 02, 2016 2:36 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 87175
Re: [0.11.x] Y.Petremann's mods (6 mods)
Hey, thanks for reply. I'm sorry, forgot to mention I was talking about the creative mode. There's a certain convenience with that type of realization that was easy to handle and fun to use, hence I was missing something due to 0.13. What other creative inventory do you speak of? If you start a san...
- Sat Jul 02, 2016 12:39 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222490
Re: Support - Uranium Power
I am not getting such crash. So something else is wrong on your end and I do not know what. I just downloaded everything fresh to test again and nada. Did the same just now, still the same. I guess I'm to stupid to see what's the actual issue. Can I do something wrong 'installing' the mod? It's jus...
- Sat Jul 02, 2016 12:18 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222490
Re: Support - Uranium Power
Hey, yep. Recent version of both your mod and Factorio, 0.6.4 and 0.13.3 respectively.Fatmice wrote:Hi, did you download the correct version? I am not getting such error with a freshly downloaded game (0.13.2) and only my mod (0.6.4)
- Fri Jul 01, 2016 8:57 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222490
Re: Support - Uranium Power
Thank you for your reply, I really appreciate it. Right after deleting the said file, it returns the following error message: http://www.bilder-upload.eu/upload/0bd68e-1467406952.png The 'regular' error message (which returns after the second start-up after I delete the crop-cache.dat) is this: http...
- Fri Jul 01, 2016 4:01 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222490
Re: Uranium Power
Greetings,
upon starting with the updated mod-version, I'm receiving a (random) error about some graphics that could not be loaded. Sometimes it's the flourite.png, somethings turbine sprites and so forth, yet never being able to actually start the game. Game version is up to date. Any clues?
upon starting with the updated mod-version, I'm receiving a (random) error about some graphics that could not be loaded. Sometimes it's the flourite.png, somethings turbine sprites and so forth, yet never being able to actually start the game. Game version is up to date. Any clues?
- Fri Jul 01, 2016 3:15 pm
- Forum: Mods
- Topic: [0.16.50] Dark Matter Replicators
- Replies: 77
- Views: 76115
Re: [MOD 0.12.11] Dark Matter Replicators
Well, the game starts without any issue, but I'm not seeing anything Dark Matter related in any sort of inventory and there's no mention of tenemut ore in the creation menu as well. Toggling on/off does seem to do a thing, neither does re-installing the mod (as of version 0.5.7)
- Fri Jul 01, 2016 3:12 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 87175
Re: [0.11.x] Y.Petremann's mods (6 mods)
Hey, thanks for reply. I'm sorry, forgot to mention I was talking about the creative mode. There's a certain convenience with that type of realization that was easy to handle and fun to use, hence I was missing something due to 0.13.
What other creative inventory do you speak of?
What other creative inventory do you speak of?
- Wed Jun 29, 2016 5:58 pm
- Forum: Mods
- Topic: [0.11.x] Y.Petremann's mods (6 mods)
- Replies: 96
- Views: 87175
Re: [0.11.x] Y.Petremann's mods (6 mods)
Kudos, of course the question of all recent questions here as well: Is there, by chance, anything happening regarding the updated 0.13 version of Factorio? Will this receive an update too?
- Wed Jun 29, 2016 5:47 pm
- Forum: Mods
- Topic: [0.16.50] Dark Matter Replicators
- Replies: 77
- Views: 76115
Re: [MOD 0.12.11] Dark Matter Replicators
Kudos.
Can confirm, it's not working anymore in 0.13 and, presumably among many others, I'd really appreciate an update to that.
Can confirm, it's not working anymore in 0.13 and, presumably among many others, I'd really appreciate an update to that.