Hello,
What happened:
I updated my AMD drivers 2 days ago, yesterday (first time I played since the update) I noticed weird lines along the chunks on the map, like this:
http://i.imgur.com/Ra9ZD0a.png
It happens on every zoom level, on the minimap as well, regardless of the savegame ...
Search found 14 matches
- Tue Jul 25, 2017 4:43 pm
- Forum: Pending
- Topic: [0.15.30]Visual glitch/bug: lines along chunks on map
- Replies: 3
- Views: 2849
- Sun Jun 25, 2017 11:11 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Vehicles: Miner
- Replies: 107
- Views: 81829
Re: [MOD 0.14] AAI Vehicles: Miner
Alright, I actually did some testing now in regard of mining productivity by spawning a 1x1 patch with 100 ore. I'm at mining productivity 117 so I have a bonus of +234%.
With an MK 1 miner I got 334 ore (+234%), which is the same as a vanilla mining drill, and with an MK 5 Miner I got 494 ore ...
With an MK 1 miner I got 334 ore (+234%), which is the same as a vanilla mining drill, and with an MK 5 Miner I got 494 ore ...
- Sat Jun 24, 2017 10:35 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Vehicles: Miner
- Replies: 107
- Views: 81829
Re: [MOD 0.14] AAI Vehicles: Miner
Hey,
Is the mining productivity somehow taken into account when using your miners?
Is the mining productivity somehow taken into account when using your miners?
- Sun Jun 18, 2017 4:34 pm
- Forum: Mods
- Topic: [MOD 0.15] AAI Industry
- Replies: 166
- Views: 131705
Re: [MOD 0.15] AAI Industry
Hey,
the Fuel Processor seems very buggy to me, I've noticed two things so far:
- When mining it, the first time I got an electric furnace in return and the second time I got nothing at all
- the graphics seem to be bugged, it shows as a 6x6 building: http://i.imgur.com/dX2lofT.png
though when ...
the Fuel Processor seems very buggy to me, I've noticed two things so far:
- When mining it, the first time I got an electric furnace in return and the second time I got nothing at all
- the graphics seem to be bugged, it shows as a 6x6 building: http://i.imgur.com/dX2lofT.png
though when ...
- Fri May 05, 2017 8:43 pm
- Forum: General discussion
- Topic: Glowing heat pipes
- Replies: 7
- Views: 4266
Glowing heat pipes
Hey guys,
While waiting for research to finish, I looked through the sprite atlas (F3) and found these glowing heat pipes:
http://i.imgur.com/SSgv5cZ.png
While building my first reactor setup, I was kind of disappointed that the heat pipes didn't glow and now I found these already existing ...
While waiting for research to finish, I looked through the sprite atlas (F3) and found these glowing heat pipes:
http://i.imgur.com/SSgv5cZ.png
While building my first reactor setup, I was kind of disappointed that the heat pipes didn't glow and now I found these already existing ...
- Sat Apr 29, 2017 9:24 pm
- Forum: Mods
- Topic: [MOD 0.14] Train Coupler
- Replies: 33
- Views: 21194
Re: [MOD 0.14] Train Coupler
I know, I just asked IF we are getting an updated version, since the usual "change factorio version from 0.14 to 0.15" didn't work for me 

- Fri Apr 28, 2017 8:52 pm
- Forum: Mods
- Topic: [MOD 0.14] Train Coupler
- Replies: 33
- Views: 21194
Re: [MOD 0.14] Train Coupler
Hey, any chance we're getting an update for 0.15?
I'd love to try out your mod, it looks amazing!
I'd love to try out your mod, it looks amazing!
- Tue Apr 04, 2017 2:13 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1939403
Re: Development and Discussion
Can we have a "Trigger Mod" to use the vanilla and Bob's Plate textures?
Yes, please! I can't stand the new textures, especially the iron/copper/steel ones, it just looks ridiculous. Most of them don't look like metal plates but rather like a piece of plastic or soap. I appreciate the effort, but ...
Yes, please! I can't stand the new textures, especially the iron/copper/steel ones, it just looks ridiculous. Most of them don't look like metal plates but rather like a piece of plastic or soap. I appreciate the effort, but ...
- Thu Dec 22, 2016 11:12 pm
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 202934
Re: [0.13.x] Bob's Mods: General Discussion
That did indeed fix it, thanks a lot!
- Wed Dec 21, 2016 10:02 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 202934
Re: [0.13.x] Bob's Mods: General Discussion
Hey, I have a follow up question: I already researched modules before the mod integration, and /c game.player.force.reset_recipes() isn't updating the recipes for me. In the research menu it shows all the modules components, but I'm missing the recipes in the crafting menu :/
- Tue Dec 20, 2016 11:59 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 202934
Re: [0.13.x] Bob's Mods: General Discussion
Sorry, I'm using the latest 0.14 version.
I got here via this thread: viewtopic.php?f=51&t=31717 under "Please report any bugs, or ask any questions here: viewtopic.php?f=51&t=27413" and didn't notice the 0.13 tag in the title
I got here via this thread: viewtopic.php?f=51&t=31717 under "Please report any bugs, or ask any questions here: viewtopic.php?f=51&t=27413" and didn't notice the 0.13 tag in the title
- Tue Dec 20, 2016 10:35 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 202934
Re: [0.13.x] Bob's Mods: General Discussion
It worked, thanks a bunch!
- Tue Dec 20, 2016 8:49 am
- Forum: Bob's mods
- Topic: [0.13.x] Bob's Mods: General Discussion
- Replies: 439
- Views: 202934
Re: [0.13.x] Bob's Mods: General Discussion
Hey guys,
I ran into a little problem when trying to integrate bobs modules in a already running save that had all other bobs mods already (just modules were missing).
This is what I get when I try to load the save while having bobs modules toggled on:
Error.png
All mods are up-to-date and I'm ...
I ran into a little problem when trying to integrate bobs modules in a already running save that had all other bobs mods already (just modules were missing).
This is what I get when I try to load the save while having bobs modules toggled on:
Error.png
All mods are up-to-date and I'm ...
- Wed Jun 29, 2016 2:43 pm
- Forum: Bob's mods
- Topic: [0.13.1] Error when starting the game
- Replies: 2
- Views: 1995
[0.13.1] Error when starting the game
Hey, I played this morning on 0.13, everything working fine. Now I updated to 0.13.1, game won't start, getting this error while loading the mods