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by Koub
Wed May 08, 2024 8:33 am
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 19
Views: 567

Re: New Research - Drone Charging Speed

I briefly scrolled through these replies, and I don’t believe anyone has brought it up yet, so I’m just dropping in to remind you all: Higher quality robots will have larger batter capacity, and higher quality roboports will have an increased charge speed Both of these bonuses will be determined by...
by Koub
Tue May 07, 2024 7:45 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 19
Views: 567

Re: New Research - Drone Charging Speed

The quicker the bot, the faster it discharges, while the charging time remains constant => with a constant logibot number, the quicker they are, the more one has to add roboports until it becomes impractical. For a given cargo size, if you ignore the 3kW drain (which is reasonable after the first f...
by Koub
Tue May 07, 2024 5:56 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 19
Views: 567

Re: New Research - Drone Charging Speed

Hang on, that sounds really counterintuitive. Can you do a worked example or something to make it obvious? Taken from this wiki page : Energy consumption : 5 kJ/m Drain : 3 kW (3 kJ/s) Energy capacity : 1.5 MJ (electric), so 1500 kJ The basic movement speed of logistic robots is 0.05 tiles/tick (3 ...
by Koub
Tue May 07, 2024 1:53 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 19
Views: 567

Re: New Research - Drone Charging Speed

My vote is for battery size. Let them travel longer without needing to recharge. Most of the charging time is in that last slow crawl to be over the charging point, so reducing how often they need to do that would give them more uptime, while also making large-scale construction jobs smoother. I'm ...
by Koub
Tue May 07, 2024 6:15 am
Forum: General discussion
Topic: Quality level names poll
Replies: 92
Views: 8764

Re: Quality level names poll

[Koub] Not much on topic - if anything - has been added to the debate in the past couple months, I think the thread has outlived its purpose. Locking it.
by Koub
Tue May 07, 2024 6:06 am
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 19
Views: 567

Re: New Research - Drone Charging Speed

This would make logistic bots even more overpowered than they already are. Overpowered compared to what ? The 4th tier of ultrafast belts ? The new stack inserters ? Bots give convenience and good spike capability where belts give throughput capability. Once bots get enough speed upgrades, the numb...
by Koub
Mon May 06, 2024 9:05 pm
Forum: Ideas and Suggestions
Topic: integrating the "alt-mode" into the default graphics
Replies: 39
Views: 8569

Re: integrating the "alt-mode" into the default graphics

[Koub] Merged several threads with similar suggestions.
by Koub
Wed May 01, 2024 7:50 am
Forum: Ideas and Suggestions
Topic: Mod management
Replies: 1
Views: 131

Re: Mod management

Have you tried this button ?
2024-05-01 09_46_14-Factorio 1.1.105.jpg
2024-05-01 09_46_14-Factorio 1.1.105.jpg (368.49 KiB) Viewed 124 times
by Koub
Mon Apr 29, 2024 9:14 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 73
Views: 5159

Re: Fluid Mechanics Still Broken, 6 Years Later?

[Koub] I doubt there is something new to add to this thread, and people are starting to attack each other, I'm locking this.
by Koub
Sat Apr 27, 2024 5:50 pm
Forum: Ideas and Suggestions
Topic: Recursive use of Blueprint
Replies: 20
Views: 8747

Re: Recursive use of Blueprint

Illiander42 wrote:
Sat Apr 27, 2024 4:35 pm
kovarex wrote:
Tue Feb 04, 2014 3:06 pm
I made Factorio with the hope of creating self replicating Factories from the start, so yes, this will be the top part of the pyramid, and it should be possible finally to do things like that
Recursive Blueprints coming to 2.0?
That was the initial plan, at least :roll:
by Koub
Sat Apr 27, 2024 1:08 pm
Forum: Ideas and Suggestions
Topic: Recursive use of Blueprint
Replies: 20
Views: 8747

Re: Recursive use of Blueprint

[Koub] Merged into an older thread with the same suggestion.
This has been something that has been requested in many forms and declinations along the years.
See also : https://mods.factorio.com/mod/recursive-blueprints
by Koub
Sat Apr 27, 2024 12:57 pm
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 149
Views: 14438

Re: Friday Facts #408 - Statistics improvements, Linux adventures

There have been several suggestions regarding the statistics graphs, and ways to improve on them. Production and consumption stats and graphs are surprisingly one of the parts of the game on which I've seen the most suggestions. Here is a list of those I could find, and I'm sure I missed some : http...
by Koub
Sat Apr 27, 2024 12:49 pm
Forum: Implemented Suggestions
Topic: Fliuds statistics
Replies: 3
Views: 1534

Re: Fliuds statistics

[Koub] Moved to Implemented.
by Koub
Sat Apr 27, 2024 12:31 pm
Forum: Implemented Suggestions
Topic: Expanded Production Info/chart
Replies: 13
Views: 12571

Re: Expanded Production Info/chart

[Koub] Moved to Implemented Suggestions.
by Koub
Sat Apr 27, 2024 12:20 pm
Forum: Implemented Suggestions
Topic: Production statistics search bar
Replies: 7
Views: 1797

Re: Production statistics search bar

[Koub] Moved to Implemented.
by Koub
Sat Apr 27, 2024 12:14 pm
Forum: Ideas and Suggestions
Topic: Remember the Electric Network Time Span
Replies: 26
Views: 4398

Re: Remember the Electric Network Time Span

[Koub] Merged threads with the same suggestion
by Koub
Sat Apr 27, 2024 12:08 pm
Forum: Ideas and Suggestions
Topic: Make production graphs cleaner
Replies: 23
Views: 2350

Re: Make production graphs cleaner

[Koub] Merged several threads with the same suggestion.

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