Search found 7894 matches

by Koub
Thu Nov 13, 2025 9:47 pm
Forum: Ideas and Suggestions
Topic: Make parameterized blueprint compatible with "snap to grid"
Replies: 9
Views: 1804

Re: Make parameterized blueprint compatible with "snap to grid"

[Koub] Merged into an older thread with the same suggestion.
by Koub
Thu Nov 13, 2025 4:48 pm
Forum: Ideas and Suggestions
Topic: Add Enable/Disable switch to roboports
Replies: 17
Views: 2901

Re: Add Enable/Disable switch to roboports

[Koub] Merged into an older thread with the same suggestion.
by Koub
Thu Nov 13, 2025 9:49 am
Forum: Balancing
Topic: Repair speed should increase with quality repair packs
Replies: 13
Views: 1031

Re: Repair speed should increase with quality repair packs

[Koub] Merged several threads with the same suggestion.
by Koub
Wed Nov 12, 2025 4:29 pm
Forum: Ideas and Suggestions
Topic: Blueprint Edit - Ability to Zoom In/Out
Replies: 64
Views: 31520

Re: Blueprint Edit - Ability to Zoom In/Out

[Koub] Merged into an older thread with the same suggestion.
by Koub
Wed Nov 12, 2025 3:43 pm
Forum: Ideas and Suggestions
Topic: A way to plant trees anywhere on Nauvis
Replies: 14
Views: 4143

Re: A way to plant trees anywhere on Nauvis

[Koub] Merged into an older thread with the same suggestion.
by Koub
Wed Nov 12, 2025 3:08 pm
Forum: Modding interface requests
Topic: Add more quality options to UnitProtype
Replies: 1
Views: 174

Re: Add more quality options to UnitProtype

[Koub] Moved to Modding interface requests from Ideas and Suggestions.
by Koub
Wed Nov 12, 2025 3:04 pm
Forum: Gameplay Help
Topic: ALT-scroll for big tooltips
Replies: 2
Views: 240

Re: [QoL] Add ALT-scroll for big tooltips

waitofaiorur wrote: Fri Oct 31, 2025 12:03 pm Try holding "shift".
[Koub] Indeed, moving this to Gameplay Help from Ideas and Suggestions.
by Koub
Mon Oct 27, 2025 11:03 am
Forum: Ideas and Suggestions
Topic: Allow blueprint & co to travel with us into space
Replies: 21
Views: 11648

Re: Allow blueprint & co to travel with us into space

[Koub] Indeed, merged into an older thread with the same suggestion.
by Koub
Sat Oct 25, 2025 8:22 pm
Forum: Ideas and Suggestions
Topic: Select current recipe when changing assembler recipe
Replies: 17
Views: 2442

Re: Select current recipe when changing assembler recipe

[Koub] Merged into an older thread with the same suggestion.
by Koub
Sat Oct 25, 2025 10:11 am
Forum: Ideas and Suggestions
Topic: Option to set "active quickbars" to 0
Replies: 1
Views: 206

Re: Option to set "active quickbars" to 0

This old suggestion is kinda similar, but distinct enough so I don't merge them : viewtopic.php?t=69228 (request for a way to hide/show the quickbar)
by Koub
Thu Oct 23, 2025 9:15 pm
Forum: Modding interface requests
Topic: Non-rectangular buildings
Replies: 3
Views: 353

Re: Non-rectangular buildings

[Koub] Moved to Modding interface requests from Ideas and suggestions.
by Koub
Thu Oct 23, 2025 7:48 am
Forum: Ideas and Suggestions
Topic: Paste to Logistics Storage Chest filter
Replies: 71
Views: 23513

Re: Paste to Logistics Storage Chest filter

[Koub] Merged into an older thread with the same suggestion.
by Koub
Wed Oct 22, 2025 1:33 pm
Forum: Gameplay Help
Topic: [QoL] Logistic - Set item demand from blueprint [CLOSED]
Replies: 3
Views: 293

Re: [QoL] Logistic - Set item demand from blueprint

[Koub] Moving this to Gameplay Help from Ideas and Suggestions : Already exists.
by Koub
Mon Oct 20, 2025 1:34 pm
Forum: Outdated/Not implemented
Topic: add option for stack inserters to refill stacks
Replies: 4
Views: 319

Re: add option for stack inserters to refill stacks

[Koub] Moving this to Won't implement then.
by Koub
Mon Oct 20, 2025 8:22 am
Forum: Balancing
Topic: Make asteriod chucks (spoil)
Replies: 2
Views: 334

Re: Make asteriod chucks (spoil)

For completeness, a similar request has been made previously, but just for Prometheum : viewtopic.php?t=119812
by Koub
Sat Oct 18, 2025 7:16 pm
Forum: Implemented Suggestions
Topic: Give Combinators Higher Power Priority
Replies: 12
Views: 720

Re: Give Combinators Higher Power Priority

[Koub] Moved to implemented then.
by Koub
Fri Oct 17, 2025 9:36 pm
Forum: Ideas and Suggestions
Topic: Changing behavior of logistic network with items lower than 100% condition
Replies: 21
Views: 3522

Re: Changing behavior of logistic network with items lower than 100% condition

[Koub] Merged several threads with suggestions aiming to address the same issue.
by Koub
Fri Oct 17, 2025 9:29 pm
Forum: Implemented Suggestions
Topic: Give Combinators Higher Power Priority
Replies: 12
Views: 720

Re: Powered logic devices (combinators, inserters, etc.) should behave consistently under low power

AntiElitz wrote: Fri Oct 17, 2025 2:29 pm Please de-merge my thread.
[Koub] Done.

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