Search found 3771 matches

by Koub
Wed Dec 19, 2018 6:13 am
Forum: Ideas and Suggestions
Topic: Combining, Splitting, and Balancing Large Numbers of Belts
Replies: 49
Views: 1579

Re: New item: Balancer (or Combiner)

More or less like this : https://mods.factorio.com/mods/msu320/compoundsplitters ?
Also [Koub] Merged into older topic with similar/same suggestion
by Koub
Tue Dec 18, 2018 5:12 pm
Forum: Ideas and Suggestions
Topic: Load modules from directories without version
Replies: 20
Views: 312

Re: Load modules from directories without version

bobingabout wrote:
Tue Dec 18, 2018 4:14 pm
I still have no idea what you're talking about.
Unix/Linux developper stuff. It's a script that allows to automate compilation even of complex programs, managing libraries, dependancies, and whatever fancy stuff programmers do to compile.
by Koub
Mon Dec 17, 2018 7:56 pm
Forum: Ideas and Suggestions
Topic: Cursor placement in "Select a signal"
Replies: 27
Views: 1211

Re: ui-qol: combinator constant input field pre-select

[Koub] Merged into older topic with same suggestion
8-)
Such a good idea HAD to have been already suggested :mrgreen:
by Koub
Mon Dec 17, 2018 8:58 am
Forum: General discussion
Topic: The Problem With Pickaxes - Digging Out Factorio's Core
Replies: 52
Views: 3238

Re: The Problem With Pickaxes - Digging Out Factorio's Core

Look what mod has over five thousand downloads in the last six months! And look what mod has a whopping :lol: 240 downloads in the last month. Keep the mining speed upgrade. Discard the axe object crafting. Problem solved. The mod will be even lighter : no need for new recipes or textures. Instead ...
by Koub
Mon Dec 17, 2018 8:49 am
Forum: Ideas and Suggestions
Topic: Concrete gives HP/armour bonus to buildings
Replies: 3
Views: 114

Re: Concrete gives HP/armour bonus to buildings

PacifyerGrey wrote:
Mon Dec 17, 2018 8:19 am
Oh my, Dune 2 reinvented :)
So true :)
by Koub
Fri Dec 14, 2018 9:02 pm
Forum: Ideas and Suggestions
Topic: Scroll up in chat
Replies: 3
Views: 420

Re: Scroll up in chat

[Koub] Merged topics about making the chat scrollable.
by Koub
Fri Dec 14, 2018 8:58 pm
Forum: Gameplay Help
Topic: can you get lazy bastard in peaceful?
Replies: 2
Views: 136

Re: can you get lazy bastard in peaceful?

afaik, only four achievements need not to be on peaceful :
Steam all the way
Raining bullets
No time on chitchat
There is no spoon

So you should be able to do lazy bastard in peaceful.
by Koub
Fri Dec 14, 2018 6:21 am
Forum: Ideas and Suggestions
Topic: Underground Rail
Replies: 40
Views: 4619

Re: Underground Rail

[Koub] Merged into the "undergroud rails/tunnels/bridges" discussion.
by Koub
Tue Dec 11, 2018 8:46 pm
Forum: Ideas and Suggestions
Topic: When mining drills run out of expected resources, they should mark themselves for deletion
Replies: 16
Views: 351

Re: When mining drills run out of expected resources, they should mark themselves for deletion

Related : https://forums.factorio.com/viewtopic.php?f=6&t=62071 https://forums.factorio.com/viewtopic.php?f=6&t=48348 https://forums.factorio.com/viewtopic.php?f=6&t=959 https://forums.factorio.com/viewtopic.php?f=6&t=30024 Also if you're OK with mods : https://mods.factorio.com/mods/mindmix/AutoDec...
by Koub
Tue Dec 11, 2018 2:17 pm
Forum: Ideas and Suggestions
Topic: Notifications System
Replies: 18
Views: 1022

Re: Notifications System

your research notifications are only active for the moment they're complete and would thus stay on your screen whatever number of seconds this is set to, and then they disappear off your screen and go into your logs automatically. I disagree. I think research notifications should stay there until d...
by Koub
Tue Dec 11, 2018 2:09 pm
Forum: Technical Help
Topic: Huge map and dual machine ?
Replies: 2
Views: 96

Re: Huge map and dual machine ?

I would go for all on the desktop. Factorio is limited by the least powerful machine in network when ran across network. Your limiting factor would be your server. [Edit] To explain : all machines, be it server or client run the full game exactly the same way. The server is only there to synchronize...
by Koub
Mon Dec 10, 2018 8:56 pm
Forum: Ideas and Suggestions
Topic: Organize saves into folders by game/world
Replies: 21
Views: 1722

Re: Organize saves into folders by game/world

[Koub] Merged into older topic with very similar suggestion
by Koub
Mon Dec 10, 2018 7:30 pm
Forum: General discussion
Topic: Any Roboport variations inbound?
Replies: 9
Views: 502

Re: Any Roboport variations inbound?

I think roboports are fine the way they are. There needs to be some sort of balance between their apparent OPness vs other transportation systems, aka trains and belts. The limited recharge slots limit the number of robots that can efficiently work at the same time in a given area. There is no magic...
by Koub
Sat Dec 08, 2018 8:20 am
Forum: Ideas and Suggestions
Topic: Moving and transporting full chests
Replies: 9
Views: 785

Re: Moving and transporting full chests

[Koub] Merged into older topic with same suggestion
by Koub
Fri Dec 07, 2018 5:35 pm
Forum: Implemented Suggestions
Topic: Make Lasers be _Lasers_. Not projectiles (!!!???)
Replies: 8
Views: 150

Re: Make Lasers be _Lasers_. Not projectiles (!!!???)

Anyway, I still don't understand how come it have been implemented like that in the first place. Current state seems pretty ridiculous to, basically, anyone :? Ever watched Star wars ? or any of the 99.99% movies where lasers are projectiles that make pew pew :mrgreen: ? Yes, why isn't that in vani...
by Koub
Fri Dec 07, 2018 12:02 pm
Forum: Implemented Suggestions
Topic: Make Lasers be _Lasers_. Not projectiles (!!!???)
Replies: 8
Views: 150

Re: Make Lasers be _Lasers_. Not projectiles (!!!???)

Lime wrote:
Fri Dec 07, 2018 11:56 am
Now if only mod makers would pick that up... :roll:
Yeah sure, that could be possible that ...
https://mods.factorio.com/mod/Laser_Beam_Turrets
#ohwait
:mrgreen:
by Koub
Fri Dec 07, 2018 11:38 am
Forum: Ideas and Suggestions
Topic: Notifications System
Replies: 18
Views: 1022

Re: Notifications System

[Koub] Merged into older topic with similar suggestion.
by Koub
Thu Dec 06, 2018 12:57 pm
Forum: This Forum
Topic: [Bug ?] Saving a draft mess up the formatting
Replies: 5
Views: 134

Re: [Bug ?] Saving a draft mess up the formatting

Tairon96 wrote:
Thu Dec 06, 2018 8:43 am
Hmmm ? Don't know. Every time I save a draft, it is messed up. Perhaps it is the mobile version of the forum ?
Possible. Never used my mobile to edit a post on a forum :).
by Koub
Thu Dec 06, 2018 12:56 pm
Forum: Releases
Topic: Version 0.16.24
Replies: 106
Views: 17478

Re: Version 0.16.24

You can't please everyone. Some people are paranoid about their privacy. Others just don't give a fuck and display their most private information on social networks. Most are somewhere in between. I had a colleague at work who, every time he used his phone to call someone, used it a second time to c...

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