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by Koub
Tue Dec 03, 2024 12:28 pm
Forum: Ideas and Suggestions
Topic: Have quality seeds grow quality plants
Replies: 19
Views: 1024

Re: Have quality seeds grow quality plants

[Koub] Merged into an older thread with the same suggestion.
by Koub
Tue Dec 03, 2024 12:14 pm
Forum: Ideas and Suggestions
Topic: Hotkeys for Pipette tool and Enter/Leave Vehicle under one key
Replies: 3
Views: 145

Re: Hotkeys for Pipette tool and Enter/Leave Vehicle under one key

SolTom wrote: Thu Nov 28, 2024 6:18 am I have also discovered that setting "Next weapon" to Tab no longer does anything. I think it worked in 2.0 previously. And this time it's almost definitely a bug, because I have nothing else set to Tab.
Isn't TAB assigned to something else by default now ? Like Map view ?
by Koub
Tue Dec 03, 2024 7:12 am
Forum: Ideas and Suggestions
Topic: Signal control/monitor for improved control of platform speed
Replies: 14
Views: 1059

Re: Signal control/monitor for improved control of platform speed

[Koub] Merged into an older thread with the same suggestion.
[Edit]
Khazul wrote: Fri Nov 29, 2024 1:31 pm Mods may wish to merge them in some appropriate way that keeps the essentials clear.

haha Didn't even notice you were the OP of both threads :lol:
by Koub
Tue Dec 03, 2024 7:07 am
Forum: Implemented Suggestions
Topic: Remnant removal
Replies: 3
Views: 201

Re: Remnant removal

[Koub] Moved to Implemented then :).
by Koub
Tue Dec 03, 2024 6:42 am
Forum: Ideas and Suggestions
Topic: Copy paste a single condition in wait conditions (train/space plat)
Replies: 5
Views: 313

Re: Copy paste a single condition in wait conditions (train/space plat)

[Koub] Merged into an older thread with the same suggestion.
by Koub
Mon Dec 02, 2024 8:59 pm
Forum: Ideas and Suggestions
Topic: Please add a button to add a new blueprint parameter variable
Replies: 40
Views: 2890

Re: Please add a button to add a new blueprint parameter variable

[Koub] Merged two threads with the same suggestion.
by Koub
Mon Dec 02, 2024 8:57 pm
Forum: Implemented Suggestions
Topic: Create module request when placing ghost over existing building
Replies: 41
Views: 8756

Re: Create module request when placing ghost over existing building

Hares wrote: Wed Nov 27, 2024 2:30 pm Implemented in 2.0.
Copy-pasting a machine now copy-pastes its modules too -- even if you are pasting it over existing machine.
Thanks for the pointer.
[Koub] Moved to Implemented.
by Koub
Mon Dec 02, 2024 8:56 pm
Forum: Ideas and Suggestions
Topic: [2.0] Add ability to read pipeline contents
Replies: 4
Views: 211

Re: [2.0] Add ability to read pipeline contents

Hares wrote: Wed Nov 27, 2024 2:25 pm Duplicate of 117402
Indeed
[Koub] Merged into an older thread with the same suggestion.
by Koub
Mon Dec 02, 2024 8:47 pm
Forum: Ideas and Suggestions
Topic: Allow custom Upgrade Planners to generically upgrade Quality
Replies: 10
Views: 482

Re: Allow custom Upgrade Planners to generically upgrade Quality

[Koub] Merged into an older thread with the same suggestion.
by Koub
Mon Dec 02, 2024 12:40 pm
Forum: Ideas and Suggestions
Topic: Destroying quality
Replies: 1
Views: 230

Re: Destroying quality

Closely related : 116817
by Koub
Mon Dec 02, 2024 12:35 pm
Forum: Ideas and Suggestions
Topic: Show Recycling info in Factoriopedia
Replies: 14
Views: 502

Re: Show Recycling info in Factoriopedia

[Koub] Merged two threads with the same suggestion.
by Koub
Sun Dec 01, 2024 9:19 pm
Forum: Modding interface requests
Topic: player.gui.relative[].bring_to_front() ?
Replies: 1
Views: 114

Re: player.gui.relative[].bring_to_front() ?

[Koub] Moved to Modding interface Requests.
by Koub
Sun Dec 01, 2024 9:13 pm
Forum: Ideas and Suggestions
Topic: Allow the insertion of rocket part ingredients into the rocket silo.
Replies: 6
Views: 457

Re: Allow the insertion of rocket part ingredients into the rocket silo.

[Koub] Merged into an older thread with the same suggestion.
See also related thread : viewtopic.php?f=6&t=121619 (trying to address the same issue).
by Koub
Sun Dec 01, 2024 8:56 pm
Forum: Ideas and Suggestions
Topic: Manual inventory sorting please!!
Replies: 23
Views: 12266

Re: Manual inventory sorting please!!

[Koub] Merged several threads with the same suggestion.
by Koub
Sun Dec 01, 2024 7:04 pm
Forum: Balancing
Topic: barrels balance
Replies: 4
Views: 226

Re: barrels balance

[Koub] Moved to Balancing.
by Koub
Sun Dec 01, 2024 9:48 am
Forum: Ideas and Suggestions
Topic: One thing that has been forgotten with the option to switch off this awful smart mode - red arms
Replies: 4
Views: 290

Re: One thing that has been forgotten with the option to switch off this awful smart mode - red arms

But before 2.x it worked fine or was this a mod. I dont think it was? Ctrl-Shift only work for Bots, not if I stand right ther I tested it. Anyway - it should be work - thats my suggestion for the Dev's. Probably a mod. Long handed inserters and short handed inserters have been non fast-replaceable...
by Koub
Sun Dec 01, 2024 9:35 am
Forum: This Forum
Topic: Can't attach files
Replies: 4
Views: 129

Re: Can't attach files

Can reproduce : can't upload a random image either. I guess some disk space must be full.
by Koub
Sun Dec 01, 2024 9:28 am
Forum: Ideas and Suggestions
Topic: Train's CTRL-click Temporary Stop behavior [passed -> inactive]
Replies: 2
Views: 265

Re: Train's CTRL-click Temporary Stop behavior [passed -> inactive]

Closely related : https://forums.factorio.com/viewtopic.php?f=6&t=67778 (switch to manual mode when Ctrl-Clicking a temporary train stop) https://forums.factorio.com/viewtopic.php?f=6&t=80164 (more generic "give us the choice of what happens when Ctrl-Clicking a temporary train stop&quo...

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