Search found 9 matches

by gobsan
Thu Oct 17, 2024 10:15 am
Forum: News
Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
Replies: 154
Views: 31855

Re: Friday Facts #429 - Vulcanus Demolisher Enemies

I wonder how long till someone makes a mod where we can catch and transport worms to other planets, like nauvis, and then, or AT LEAST, ride on top of them (LISAN AL GAIB!) into battle to kill the puny biters. Or just let them lose where they roam the planet and eat things. Could even be an item you...
by gobsan
Sun Apr 07, 2024 3:15 pm
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 141
Views: 26875

Re: Friday Facts #405 - Whole belt reader, New logistics GUI

The main question after FF405 - why are there 84k rockets in the logistic network? Could we be getting a new turret or are these used for spiders? :?
by gobsan
Mon Apr 01, 2024 7:15 am
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 115
Views: 23797

Re: Friday Facts #404 - Frustration not found

WHAT : Please add pipette tool for copy/paste assembler's output to yellow chests and inserters . HOW : CTRL + RIGHT MOUSE on assembler to copy and CTRL + LEFT MOUSE to paste. Very similar to how copy/paste works with requester chests. Optional : if multiple items are produced in the assembler: CTR...
by gobsan
Sat Jan 20, 2024 3:50 pm
Forum: Technical Help
Topic: Last hope: blueprint library recovery from save file. (v1.1.9+)
Replies: 23
Views: 21884

Re: Last hope: blueprint library recovery from save file. (v1.1.9+)

It totally worked. Thank you for "digging it up" sir!
by gobsan
Tue Sep 26, 2023 12:56 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 361190

Re: [MOD 0.13.17+] Rampant

Hi! Bug report: ver: 3.3.3 evolution: 28.5% the mod was added at the start of the game what happens: the mod crushes when I go out to kill some biters. There are a few other mods installed as well. There is a chance "combat robot overhaul" mod has something to do with it. Basically, I ride...
by gobsan
Wed Sep 06, 2023 1:04 pm
Forum: Ideas and Suggestions
Topic: Simple QOL: quickly set filter to inserter and yellow chest
Replies: 7
Views: 1340

Simple QOL: quickly set filter to inserter and yellow chest

What ? WHAT do you suggest? What is your idea that should be changed? Explain in detail your idea. Be able to: Shift + RC to "copy" building recipe (item) -> Shift + LC to "filter" that item on any given inserter OR yellow chest (just like on requester, but w/o the number of the...
by gobsan
Tue Jun 28, 2016 9:48 pm
Forum: Duplicates
Topic: Bugs - cant change train names
Replies: 4
Views: 1150

Re: Bugs - cant change train names

I researched it after migrating and didn't have it. Yet your advice was very helpful and I got it through console, thanks. Gonna burn some bugs now...
by gobsan
Tue Jun 28, 2016 7:39 pm
Forum: Duplicates
Topic: Bugs - cant change train names
Replies: 4
Views: 1150

Re: Bugs - cant change train names

Thank you for a quick reply. I have also noticed that even though I have just researched flamethrower turrets, they are not available for construction. Sorry if it has already been posted.
by gobsan
Tue Jun 28, 2016 7:03 pm
Forum: Duplicates
Topic: Bugs - cant change train names
Replies: 4
Views: 1150

Bugs - cant change train names

Hi everyone.

Not sure if this is the right place to leave bugs I saw after 0,13 but here it is:

1. Can't rename train stations.
2. Inserters no longer put satellite into rocket when it is ready to launch.

Great game and update!

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