Search found 5 matches
- Fri Jul 22, 2016 2:26 am
- Forum: Ideas and Suggestions
- Topic: Caves, wind, waterfalls, hills, valleys, earthquakes, bees
- Replies: 5
- Views: 3925
Re: Caves, wind, waterfalls, hills, valleys, earthquakes, bees
Awesome, thank you!
- Thu Jul 21, 2016 1:34 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Colossus One - megafactory
- Replies: 4
- Views: 6161
Re: Colossus One - megafactory
I do apologize for my tardiness, (cripes its been almost 3 weeks!)
I'll try to answer as best I can!
Thanks for the screenshot tip and the link. Very usefull!
No Problem! It was a learning experience for me to.
Now a couple of things I've noticed:
HOLY CRAP that is a lot of storage.
Yeah ...
I'll try to answer as best I can!
Thanks for the screenshot tip and the link. Very usefull!
No Problem! It was a learning experience for me to.
Now a couple of things I've noticed:
HOLY CRAP that is a lot of storage.
Yeah ...
- Thu Jul 21, 2016 12:58 am
- Forum: Ideas and Suggestions
- Topic: Caves, wind, waterfalls, hills, valleys, earthquakes, bees
- Replies: 5
- Views: 3925
Caves, wind, waterfalls, hills, valleys, earthquakes, bees
Caves for hiding resources from radar, and requiring advanced water pump tech to keep dry while electric/thermal miners work underground.
Waterfalls for moving water, that drives watermills and in turn drive your mechanical empire and devious defenses.
Wind for blowing away your enemies. No ...
- Tue Jun 28, 2016 12:59 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Colossus One - megafactory
- Replies: 4
- Views: 6161
Re: Colossus One - megafactory
Interesting. You could build an entire factory out of these 'units' as the whole thing seems to be tileable. Have you tested the throughput/production capacity?
Yes its definitely tile'able. Basically, 1 tile = One substation's area of effect. You will see the substation AOE overlaps in my ...
Yes its definitely tile'able. Basically, 1 tile = One substation's area of effect. You will see the substation AOE overlaps in my ...
- Mon Jun 27, 2016 6:49 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Colossus One - megafactory
- Replies: 4
- Views: 6161
Colossus One - megafactory
After about 100 hours of playtime I was wracking my brain to come up with the most efficient robot run factory i could envision.
Mind you I'm not smart enough to use combinator's but i think someone else could really make it shine with a few tweaks.
I present to you: COLOSSUS ONE
https://s31 ...
Mind you I'm not smart enough to use combinator's but i think someone else could really make it shine with a few tweaks.
I present to you: COLOSSUS ONE
https://s31 ...