Search found 177 matches

by therapist
Wed Jan 27, 2016 11:20 pm
Forum: General discussion
Topic: Location of download for semi-old Factorio versions?
Replies: 19
Views: 21288

Re: Location of download for semi-old Factorio versions?

Oh wow forum mods nuked my post. Well for crap sake's if you dont support him downloading the file on [link removed] then contact the team and get this modder his file. He's your customer why are you enforcing a rule that will help him if you wont help him yourself. At least ask kovarex or someone t...
by therapist
Wed Jan 27, 2016 11:18 pm
Forum: General discussion
Topic: Location of download for semi-old Factorio versions?
Replies: 19
Views: 21288

Re: Location of download for semi-old Factorio versions?

[Edited by Koub : this STILL is incitement to piracy unless stated otherwise by the devs themselves. Any link to pirated software will be moderated.]
by therapist
Wed Jan 27, 2016 11:10 pm
Forum: General discussion
Topic: Location of download for semi-old Factorio versions?
Replies: 19
Views: 21288

Re: Location of download for semi-old Factorio versions?

[Edited by Koub : we will not promote piracy and illegal software here]
by therapist
Fri Dec 25, 2015 9:58 pm
Forum: News
Topic: Friday Facts #118 - Improving productivity
Replies: 24
Views: 25550

Re: Friday Facts #118 - Improving productivity

I do not understand why so long you delay with the premiere on Steam, the game is well written and personally I do not have any problem. It's the multiplayer bro. IMO the devs think that once multiplayer works right enough to be on par with other steam games that make use of the steam friends/serve...
by therapist
Wed Sep 09, 2015 4:27 am
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 41403

Re: Friday Facts #101 - The players are real people

@kovarex Not a joke, you don't have to write anything specifically against any race to be racially offensive. It is offensive simply to down-play slavery. Calling waiting in line at the bank slavery is offensive because SOME OF US ACTUALLY HAVE TO DEAL WITH THE REALITIES OF REAL SLAVERY EVEN YEARS A...
by therapist
Sun Sep 06, 2015 3:07 pm
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 41403

Re: Friday Facts #101 - The players are real people

Thanx for nothing @slpwnd , there is still a friday facts update with the word slavery in big letters and a paragraph that belittles the suffering that modern slaves and my ancestors had to endure at the hands of heartless monsters eho insisted there was nothing wrong with their words or actions. I ...
by therapist
Wed Sep 02, 2015 8:55 am
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 41403

Re: Friday Facts #101 - The players are real people

Please at least leave the word slavery out of it, can we at least agree that the horrors of real modern day slavery are worse than subsidizing arts? I would agree if ALL art was funded by the government it would be a travesty, but as long as government funding is only subsidizing less than %1 of all...
by therapist
Tue Sep 01, 2015 8:26 pm
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 41403

Re: Friday Facts #101 - The players are real people

Wow, this friday facts is really disgusting. Everyone pays taxes, all taxes go to things people disagree with. Not saying don't get political and do something about it, I'm saying the official updates are a bad place for this. Where I live, more than HALF of all taxes goes to killing brown people wi...
by therapist
Fri Aug 14, 2015 3:13 am
Forum: Mods
Topic: [MOD 0.12.x] Smarter Circuitry
Replies: 141
Views: 59618

Re: [MOD 0.12.x] Smarter Circuitry

THANK YOU!!!!!!!!!!
by therapist
Tue Jul 21, 2015 11:23 pm
Forum: Mods
Topic: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
Replies: 101
Views: 45022

Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8

My newest plan is to hook up some of those 1 unit of charge accumulators to my perimeter turret defense and then hook those accumulators up to some of those new fangled mathy boxes and create a sort of "threat level" indicator. Every time a turret fires, the drain will cause the "power drain detecto...
by therapist
Tue Jul 21, 2015 6:31 am
Forum: Mods
Topic: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
Replies: 101
Views: 45022

Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8

We might have to wait for 0.12 to be bugfixed and then the steam release which i'm sure will take the devs focus and then for 0.13 to be released before we see the features of this mod added to vanilla. I would really love access to the accumulator and the smaller drain/fill detecting accumulators b...
by therapist
Fri Jul 17, 2015 3:56 pm
Forum: News
Topic: Friday facts #95 - 0.12 Release today
Replies: 106
Views: 43084

Re: Friday facts #95 - 0.12 Release today

ruh roh... the circuit system is pretty crap if we dont have the ability to switch power lines on and off based on all these new red/green network signals any chance smart circuit mod or some kind of power switch mod has been made 0.12 compatible? you can turn off small pumps connected to the boile...
by therapist
Fri Jul 17, 2015 3:42 pm
Forum: News
Topic: Friday facts #95 - 0.12 Release today
Replies: 106
Views: 43084

Re: Friday facts #95 - 0.12 Release today

ruh roh... the circuit system is pretty crap if we dont have the ability to switch power lines on and off based on all these new red/green network signals

any chance smart circuit mod or some kind of power switch mod has been made 0.12 compatible?
by therapist
Fri Jul 17, 2015 3:03 pm
Forum: News
Topic: Friday facts #95 - 0.12 Release today
Replies: 106
Views: 43084

Re: Friday facts #95 - 0.12 Release today

Patcher is so slow... I'm so excited to play with the circuits
by therapist
Fri Jul 17, 2015 2:57 pm
Forum: News
Topic: Friday facts #95 - 0.12 Release today
Replies: 106
Views: 43084

Re: Friday facts #95 - 0.12 Release today

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

ITS HERE

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
by therapist
Fri Jul 17, 2015 2:45 pm
Forum: News
Topic: Friday facts #95 - 0.12 Release today
Replies: 106
Views: 43084

Re: Friday facts #95

DO IT
by therapist
Tue Jul 14, 2015 7:42 pm
Forum: General discussion
Topic: Factorio achievements proposals
Replies: 31
Views: 18727

Re: Factorio achievements proposals

I could sit and think of these all day, so I'll stop before I take this too far. Paranoid - 10/50/100 Powered Radar Stations Lumberjack - Harvest or Destroy 1000/10,000 Trees Going Green - Have 1000kW Factory with no boilers. Marauder - Kill 100 bugs during a power outage Fat & Lazy - 6 Exosuits in ...
by therapist
Tue Jul 14, 2015 6:00 pm
Forum: General discussion
Topic: Discussing the (missing?) 4th type of transport!
Replies: 163
Views: 33616

Re: Discussing the (missing?) 4th type of transport!

@ssilk If we are sending resources into orbit in the endgame, it would cost very little rocket fuel to purposely deorbit some of those supplies and land them on planet at any location of our choosing. Whether we crash or parachute after reentry is moot at this point. I know we community members many...
by therapist
Fri Jul 10, 2015 4:02 am
Forum: News
Topic: Friday Facts #93 - Furious Finish
Replies: 62
Views: 29325

Re: Friday Facts #93 - Furious Finish

REFRESH REFRESH REFRESH AT 12:02 AM JULY 10 2015

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