Search found 177 matches
- Wed Jan 27, 2016 11:20 pm
- Forum: General discussion
- Topic: Location of download for semi-old Factorio versions?
- Replies: 19
- Views: 26215
Re: Location of download for semi-old Factorio versions?
Oh wow forum mods nuked my post. Well for crap sake's if you dont support him downloading the file on [link removed] then contact the team and get this modder his file. He's your customer why are you enforcing a rule that will help him if you wont help him yourself. At least ask kovarex or someone t...
- Wed Jan 27, 2016 11:18 pm
- Forum: General discussion
- Topic: Location of download for semi-old Factorio versions?
- Replies: 19
- Views: 26215
Re: Location of download for semi-old Factorio versions?
[Edited by Koub : this STILL is incitement to piracy unless stated otherwise by the devs themselves. Any link to pirated software will be moderated.]
- Wed Jan 27, 2016 11:10 pm
- Forum: General discussion
- Topic: Location of download for semi-old Factorio versions?
- Replies: 19
- Views: 26215
Re: Location of download for semi-old Factorio versions?
[Edited by Koub : we will not promote piracy and illegal software here]
- Fri Dec 25, 2015 9:58 pm
- Forum: News
- Topic: Friday Facts #118 - Improving productivity
- Replies: 24
- Views: 33682
Re: Friday Facts #118 - Improving productivity
I do not understand why so long you delay with the premiere on Steam, the game is well written and personally I do not have any problem. It's the multiplayer bro. IMO the devs think that once multiplayer works right enough to be on par with other steam games that make use of the steam friends/serve...
- Wed Sep 09, 2015 4:27 am
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66495
Re: Friday Facts #101 - The players are real people
@kovarex Not a joke, you don't have to write anything specifically against any race to be racially offensive. It is offensive simply to down-play slavery. Calling waiting in line at the bank slavery is offensive because SOME OF US ACTUALLY HAVE TO DEAL WITH THE REALITIES OF REAL SLAVERY EVEN YEARS A...
- Sun Sep 06, 2015 3:07 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66495
Re: Friday Facts #101 - The players are real people
Thanx for nothing @slpwnd , there is still a friday facts update with the word slavery in big letters and a paragraph that belittles the suffering that modern slaves and my ancestors had to endure at the hands of heartless monsters eho insisted there was nothing wrong with their words or actions. I ...
- Wed Sep 02, 2015 8:55 am
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66495
Re: Friday Facts #101 - The players are real people
Please at least leave the word slavery out of it, can we at least agree that the horrors of real modern day slavery are worse than subsidizing arts? I would agree if ALL art was funded by the government it would be a travesty, but as long as government funding is only subsidizing less than %1 of all...
- Tue Sep 01, 2015 8:26 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66495
Re: Friday Facts #101 - The players are real people
Wow, this friday facts is really disgusting. Everyone pays taxes, all taxes go to things people disagree with. Not saying don't get political and do something about it, I'm saying the official updates are a bad place for this. Where I live, more than HALF of all taxes goes to killing brown people wi...
- Fri Aug 14, 2015 3:13 am
- Forum: Mods
- Topic: [MOD 0.12.x] Smarter Circuitry
- Replies: 141
- Views: 104500
Re: [MOD 0.12.x] Smarter Circuitry
THANK YOU!!!!!!!!!!
- Tue Jul 21, 2015 11:23 pm
- Forum: Mods
- Topic: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
- Replies: 101
- Views: 71102
Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
My newest plan is to hook up some of those 1 unit of charge accumulators to my perimeter turret defense and then hook those accumulators up to some of those new fangled mathy boxes and create a sort of "threat level" indicator. Every time a turret fires, the drain will cause the "powe...
- Tue Jul 21, 2015 6:31 am
- Forum: Mods
- Topic: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
- Replies: 101
- Views: 71102
Re: [MOD 0.11.22] Smart Circuit Systems - 0.3.8
We might have to wait for 0.12 to be bugfixed and then the steam release which i'm sure will take the devs focus and then for 0.13 to be released before we see the features of this mod added to vanilla. I would really love access to the accumulator and the smaller drain/fill detecting accumulators b...
- Fri Jul 17, 2015 3:56 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72665
Re: Friday facts #95 - 0.12 Release today
ruh roh... the circuit system is pretty crap if we dont have the ability to switch power lines on and off based on all these new red/green network signals any chance smart circuit mod or some kind of power switch mod has been made 0.12 compatible? you can turn off small pumps connected to the boile...
- Fri Jul 17, 2015 3:42 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72665
Re: Friday facts #95 - 0.12 Release today
ruh roh... the circuit system is pretty crap if we dont have the ability to switch power lines on and off based on all these new red/green network signals
any chance smart circuit mod or some kind of power switch mod has been made 0.12 compatible?
any chance smart circuit mod or some kind of power switch mod has been made 0.12 compatible?
- Fri Jul 17, 2015 3:03 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72665
Re: Friday facts #95 - 0.12 Release today
Patcher is so slow... I'm so excited to play with the circuits
- Fri Jul 17, 2015 2:57 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72665
Re: Friday facts #95 - 0.12 Release today
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ITS HERE
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ITS HERE
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
- Fri Jul 17, 2015 2:45 pm
- Forum: News
- Topic: Friday facts #95 - 0.12 Release today
- Replies: 106
- Views: 72665
Re: Friday facts #95
DO IT
- Fri Jul 17, 2015 1:18 pm
- Forum: General discussion
- Topic: Get on the HYPE TRAIN! [gif enabled]
- Replies: 10
- Views: 11704
- Tue Jul 14, 2015 7:42 pm
- Forum: General discussion
- Topic: Factorio achievements proposals
- Replies: 31
- Views: 30405
Re: Factorio achievements proposals
I could sit and think of these all day, so I'll stop before I take this too far. Paranoid - 10/50/100 Powered Radar Stations Lumberjack - Harvest or Destroy 1000/10,000 Trees Going Green - Have 1000kW Factory with no boilers. Marauder - Kill 100 bugs during a power outage Fat & Lazy - 6 Exosuits...
- Tue Jul 14, 2015 6:00 pm
- Forum: General discussion
- Topic: Discussing the (missing?) 4th type of transport!
- Replies: 163
- Views: 73070
Re: Discussing the (missing?) 4th type of transport!
@ssilk If we are sending resources into orbit in the endgame, it would cost very little rocket fuel to purposely deorbit some of those supplies and land them on planet at any location of our choosing. Whether we crash or parachute after reentry is moot at this point. I know we community members many...
- Fri Jul 10, 2015 4:02 am
- Forum: News
- Topic: Friday Facts #93 - Furious Finish
- Replies: 62
- Views: 46998
Re: Friday Facts #93 - Furious Finish
REFRESH REFRESH REFRESH AT 12:02 AM JULY 10 2015