Search found 16 matches

by Litcube
Sat Jul 23, 2022 4:06 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 58
Views: 21076

Re: Threshold and Stack Threshold

I don't understand the point of stack thresholds and request thresholds when it comes to a requester station. You *have* to put in a negative request threshold or it doesn't work. What, then, does the stack threshold do in this case? Should we not include stack thresholds in requester stations?
by Litcube
Mon Oct 16, 2017 6:06 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.11] Bob's Warfare mod
Replies: 301
Views: 172635

Re: [0.12.x][v0.12.11] Bob's Warfare mod

Hi guys!

Since I can produce uranium ammo in a much more simpler process than the warfare mod ammo, I never use the warfare ammo.

Any ideas on how to make Bob's warfare bullets more attractive? Right now, vanilla uranium bullets are easier, cheaper, more effective.
by Litcube
Fri Nov 18, 2016 10:27 pm
Forum: News
Topic: Friday Facts #165 - Death by a thousand cuts
Replies: 101
Views: 44409

Re: Friday Facts #165 - Death by a thousand cuts

I took a few larger save files and started looking at them and every time I would re-run the profiler some small piece of code would show up taking 1-2% of the time. I'd spend 20~ minutes re-writing it and then it takes < 0.1% of the time (not accurately measurable by the profiler). I did that for ...
by Litcube
Sun Jul 31, 2016 12:05 am
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207547

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

Nice!
by Litcube
Sat Jul 30, 2016 11:54 pm
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207547

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

I had a simple upgrade plan intended to delete underground belt:

Express Underground Belt -> Deconstruction Planner

Before the upgrade that added the fancy button by Slayer1557, everything worked like a charm.
by Litcube
Sat Jul 30, 2016 10:56 pm
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207547

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

1.2.3 off of the mod portal.

I just checked, and this thread posts 1.1.9... This is very confusing.
by Litcube
Sat Jul 30, 2016 6:59 pm
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207547

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

Image
by Litcube
Thu Jul 28, 2016 11:31 pm
Forum: Mods
Topic: [MOD 0.16] Upgrade planner
Replies: 329
Views: 207547

Re: [MOD 0.12.16] Upgrade planner - v1.1.9

Anyone know where you can get the old version before this broke?
by Litcube
Sun Jul 24, 2016 3:47 pm
Forum: Releases
Topic: Version 0.13.10
Replies: 56
Views: 39505

Re: Version 0.13.10

bp3959 wrote:
mophydeen wrote:this version is unusable.
Hope we see 0.13.11 soon.
Agree, they left a lot of us with unplayable games the entire weekend...
Awwww, muffin.
by Litcube
Sat Jul 23, 2016 11:42 pm
Forum: Mods
Topic: [MOD 0.13] EfficienSee : optimise your factory !
Replies: 123
Views: 55064

Re: [MOD 0.13.X] EfficienSee : optimise your mega-factory !

Nice! Really good work!
by Litcube
Sat Jul 23, 2016 11:35 pm
Forum: Releases
Topic: Version 0.13.10
Replies: 56
Views: 39505

Re: Version 0.13.10

Since updating, I'm not getting any biter attacks. Anyone else?
by Litcube
Sat Jul 23, 2016 10:51 pm
Forum: Mods
Topic: [MOD 0.13] EfficienSee : optimise your factory !
Replies: 123
Views: 55064

Re: [MOD 0.13.X] EfficienSee : optimise your mega-factory !

"And I will soon add a recipe and item list to pickup diretly from the list." Yeah, I think this was what I was thinking of. Being able to select an ingredient from a list, and then it would show you all recipes that use that ingredient. Is this what you mean? Invaluable for planning a bus.
by Litcube
Sat Jul 23, 2016 9:31 pm
Forum: Mods
Topic: [MOD 0.13] EfficienSee : optimise your factory !
Replies: 123
Views: 55064

Re: [MOD 0.13.X] EfficienSee : optimise your mega-factory !

I downloaded this because I'm looking for an in game interface to see ''ingredient of' in-game. Doesn't seem like it's intended for that purpose, though. Still, it's a pretty slick utility.

It would be neat to see all recipes that use a selected item for planning a bus.
by Litcube
Wed Jul 20, 2016 5:13 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 148844

Re: [0.13.x] Bob's Mods: General Discussion

So.. Does this mean that the logistics mod 13.6 has the adjustable inserters in it?
by Litcube
Wed Jul 20, 2016 4:58 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 148844

Re: [0.13.x] Bob's Mods: General Discussion

I'm getting the same error.
by Litcube
Sat Jun 25, 2016 2:54 pm
Forum: Mods
Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
Replies: 161
Views: 129951

Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17

You know what would be neat? Sorting by ore type, the yield!

Awesome work, by the way.

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