Search found 3 matches

by SixpackButtermilch
Wed Jun 22, 2016 11:25 am
Forum: This Forum
Topic: Private Message not allowed
Replies: 24
Views: 10659

Re: Private Message not allowed

I do find this 3 post rule very useful,nice,wonderful,exciting,great
by SixpackButtermilch
Wed Jun 22, 2016 9:15 am
Forum: Implemented mod requests
Topic: controller.follow
Replies: 1
Views: 1047

controller.follow

Lets assume one wants to have the players view follow an entity of type unit which was assigned a command earlier. The way to do this is to have an invisible player entity and to do a teleport to the coordinates of the unit on each tick. It would be cool to be able to do this in a more convenient wa...
by SixpackButtermilch
Wed Jun 22, 2016 8:57 am
Forum: Implemented mod requests
Topic: on_command_finshed event
Replies: 4
Views: 2401

on_command_finshed event

The problem is that there is currently (in my opinion) no comfortable way to see whetever an unit has finished its command and how it finished it. I don't like having to poll LuaEntity::has_command() or LuaUnitGroup::state. So a on_command_finished event would be great, maybe with parameters of kind...

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