They're very nice flow charts :) Though I must say, there are some over-complications due to sticking too much with reality. I had to make some simplification to the steam cycle since gameplay wise the real steam cycle wouldn't be fun at all to code.
Have you actually made any code?
Hello,
The ...
Search found 6 matches
- Tue Sep 13, 2016 2:51 pm
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 259378
- Mon Sep 12, 2016 11:10 pm
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 259378
Re: Uranium Power
Hello,
I badly know English.
Translation via Google.
I changed Your mod. Added some technological chains, and taken with other generating electricity.
View attached files.
If interested let us cooperate
I badly know English.
Translation via Google.
I changed Your mod. Added some technological chains, and taken with other generating electricity.
View attached files.
If interested let us cooperate
- Sun Jul 17, 2016 10:23 pm
- Forum: Mods
- Topic: [MOD 0.12.x, 0.13.x] Crafted Artifacts
- Replies: 56
- Views: 68194
Re: [MOD 0.12.x, 0.13.x] Crafted Artifacts
Russian localization.
Please use.
Please use.
- Thu Jul 07, 2016 9:49 pm
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 259378
Re: Uranium Power
Russian localization.
Please use.
Please use.
- Wed Jun 22, 2016 1:50 am
- Forum: Mods
- Topic: [MOD 0.12.x] Smarter Circuitry
- Replies: 141
- Views: 112157
Re: [MOD 0.12.x] Smarter Circuitry
There is a solution for version 0.12
function get_inv(s,i)
local co=coroutine.create(s.target.get_inventory)
local a, b = coroutine.resume(co, i)
if a then return b else return nil end
end
function insert_inventory(sensor, index, detected_table)
local co=coroutine.create(get_inv)
local res, inv ...
function get_inv(s,i)
local co=coroutine.create(s.target.get_inventory)
local a, b = coroutine.resume(co, i)
if a then return b else return nil end
end
function insert_inventory(sensor, index, detected_table)
local co=coroutine.create(get_inv)
local res, inv ...
- Mon Jun 20, 2016 11:32 am
- Forum: Mods
- Topic: [MOD 0.12.x] Smarter Circuitry
- Replies: 141
- Views: 112157
Re: [MOD 0.12.x] Smarter Circuitry
Hello!
I do not know much English language.
I changed a little bit your mod.
All the changes are shown in the pictures in the RAR file:
Are you interested?
I do not know much English language.
I changed a little bit your mod.
All the changes are shown in the pictures in the RAR file:
Are you interested?