I'm not sure if there are any pumps out there that can pump more than one fluid, maybe choosing one based on position or biome, or if such a thing is supported.
It sounds like a good fix. But probably not a good thing to change for the next point release of 0.17 stable, since it would break at ...
Search found 8 matches
- Mon Oct 07, 2019 4:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.69] Crash, FluidBoxManager consistency check fail
- Replies: 5
- Views: 4690
- Wed Oct 02, 2019 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.69] Crash, FluidBoxManager consistency check fail
- Replies: 5
- Views: 4690
Re: [0.17.69] Crash, FluidBoxManager consistency check fail
Thanks boskid, I've reported the issue on the Angel's Mods forum. Chances are the Seafloor Pump will be fixed in the future.
You're right, there should probably be some kind of fix from the Factorio side as well to prevent a crash in this situation.
You're right, there should probably be some kind of fix from the Factorio side as well to prevent a crash in this situation.
- Wed Oct 02, 2019 8:44 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1520803
Re: Bugs & FAQ
The Seafloor Pump should include a fluid filter in its definition as described here.
Code: Select all
filter = "water-viscous-mud",
- Wed Oct 02, 2019 4:41 am
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.69] Crash, FluidBoxManager consistency check fail
- Replies: 5
- Views: 4690
[Dominik][0.17.69] Crash, FluidBoxManager consistency check fail
I've got just Angel's Mods, no other mods:
angelsbioprocessing 0.6.2
angelspetrochem 0.8.6
angelsrefining 0.10.14
angelssmelting 0.5.7
base 0.17.69
Steps to reproduce:
I made a new game, cheated in a Washing Plant and a Seafloor Pump, and cheated to research all technologies.
/c game ...
angelsbioprocessing 0.6.2
angelspetrochem 0.8.6
angelsrefining 0.10.14
angelssmelting 0.5.7
base 0.17.69
Steps to reproduce:
I made a new game, cheated in a Washing Plant and a Seafloor Pump, and cheated to research all technologies.
/c game ...
- Tue May 23, 2017 7:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.13] Right Click Queue Broken
- Replies: 5
- Views: 4218
Re: [0.15.13] Right Click Queue Broken
Thanks - love you devs!
- Tue May 23, 2017 5:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.13] Right Click Queue Broken
- Replies: 5
- Views: 4218
Re: [0.15.13] Right Click Queue Broken
I came here to post this issue.
- Sat Jun 25, 2016 4:26 am
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9553
Re: [0.12.x] Real Wood for Bob
Greetings! I've got a kind of a weird crash - happens with a few of Bob's mods (not the full set), or the full set plus Yukoi. Thanks for the report! I've uploaded a new version of the mod which fixes up module limitation lists, which I believe was causing the crash. Please let me know if this ...
- Mon Jun 20, 2016 3:37 am
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9553
Re: [0.12.x] Real Wood for Bob
Greetings! I've got a kind of a weird crash - happens with a few of Bob's mods (not the full set), or the full set plus Yukoi.
Here's what mods I load: and here's what happens
----------------------------------------------------------------------
Just doorbobwood_0.12.2 and boblibrary_0.12.4: loads ...
Here's what mods I load: and here's what happens
----------------------------------------------------------------------
Just doorbobwood_0.12.2 and boblibrary_0.12.4: loads ...