Search found 2 matches

by snowrabbit
Wed Aug 17, 2016 12:27 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.16] Rail signal circuit network fix not working
Replies: 4
Views: 4498

[0.13.16] Rail signal circuit network fix not working

Hi, in the latest release changelog it says: "Fixed train path finding penalty for circuit network disabled signals.". I thought this would fix issues like https://forums.factorio.com/viewtopic.php?f=173&t=27740 . I did a quick test shown in the following screenshot: 2016-08-17 14_05_5...
by snowrabbit
Tue Jul 12, 2016 9:01 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.4] Input loaders are not set back to active state
Replies: 5
Views: 3775

Re: [0.13.4] Input loaders are not set back to active state

I added the following control.lua to the loaders mod. It deactivates and activates them every now and then. This solves the problem that loaders stay deactivated even when they have work to do. script.on_init(function() if global.tickTable == nil then global.tickTable = { } global.loaderCount = 0 gl...

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