Gave me Starcraft vibes, must be the nostalgia of compression :p
Search found 7 matches
- Sat Feb 09, 2019 3:08 am
- Forum: News
- Topic: Friday Facts #281 - For a Few Frames More
- Replies: 85
- Views: 47798
- Fri Jun 24, 2016 7:50 pm
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9204
Re: [0.12.x] Real Wood for Bob
Greetings! I've got a kind of a weird crash - happens with a few of Bob's mods (not the full set), or the full set plus Yukoi. Thanks for the report! I've uploaded a new version of the mod which fixes up module limitation lists, which I believe was causing the crash. Please let me know if this work...
- Mon Jun 13, 2016 11:46 pm
- Forum: Bob's mods
- Topic: [0.12.2X] Bob's Harder Endgame Mod *ALPHA*
- Replies: 21
- Views: 10331
Re: [0.12.2X] Bob's Harder Endgame Mod *ALPHA*
I dig the changes you've made, but the mod has some errors with mods that look at recipes during data-final-fixes (recycling type mods in my case). Since your mod already has a dependency on all of bobs, I changed bobHarderEndgame data-final-fixes.lua to data-updates.lua and now it runs with less pr...
- Sun Jun 12, 2016 7:05 pm
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9204
Re: [0.12.x] Real Wood for Bob
I don't know what's wrong with the link (the URL looks okay) but every time I click the link it asks me to log in, even if I'm already logged in, and upon logging in, takes me to the factoriomods homepage. my account at factoriomods is new and the mod isn't visible until it's been reviewed by a mod...
- Sun Jun 12, 2016 8:55 am
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9204
Re: [0.12.x] Real Wood for Bob
Whoops! Edited OP, thanks.
- Sun Jun 12, 2016 4:42 am
- Forum: Bob's mods
- Topic: [0.12.x] Real Wood for Bob
- Replies: 15
- Views: 9204
[0.12.x] Real Wood for Bob
I originally made this for myself because I was annoyed by the redundancy of the "synthetic wood" item but perhaps someone else could find it useful. Completely removes synthetic wood and any recipes that require it (since they are all redundant with wood recipes), and changes recipes that...
- Sun Jun 12, 2016 12:59 am
- Forum: Mods
- Topic: [MOD 0.16] Swarm 1.2.0
- Replies: 30
- Views: 55060
Re: [MOD 0.12.35] Swarm 1.0.4
Hi, I've found the lag issue is cleared up a bit if you queue the spawns. Add to the queue instead of spawning them directly, and then every tick, pull some creatures from the queue to spawn them. My dirty solution is here, anybody is free to use it: http://pastebin.com/raw/idyfDtBs diff: https://ww...