Search found 5 matches

by redomer
Fri Jun 27, 2014 4:51 pm
Forum: Releases
Topic: Version 0.10.2
Replies: 25
Views: 37274

Re: Version 0.10.2

I was waiting for the gates but I guess bugfixes are more important than new content.
by redomer
Fri Jun 20, 2014 2:07 pm
Forum: General discussion
Topic: One Large Factory or Smaller Specialized Ones?
Replies: 9
Views: 7086

Re: One Large Factory or Smaller Specialized Ones?

One big Base is usally better. Pro: - Better to defend - Advanced Logistics (Currently only Robots) cover every place that matters (+ they don't die anymore) - Everthing in one place: maintance, repairs and upgrades can be done in one place instead of all over the place + way easier to spot bottlene...
by redomer
Fri May 23, 2014 7:01 pm
Forum: Gameplay Help
Topic: Railproblem
Replies: 3
Views: 1809

Re: Railproblem

Now it is solved for real. I think I cut the track behind the station too short with a signal.
by redomer
Fri May 23, 2014 6:32 pm
Forum: Gameplay Help
Topic: Railproblem
Replies: 3
Views: 1809

Re: Railproblem

Had to place one extra track in front of one station. Thanks.
Edit: Sorry I was wrong. Only works one way.
Image
by redomer
Fri May 23, 2014 4:36 pm
Forum: Gameplay Help
Topic: Railproblem
Replies: 3
Views: 1809

Railproblem

I build my first railway after researching everything I most likely (rails, automation, etc). I have two train stations and a ready train. Now it is telling me after I set the route that there is 'no path'. I can ride it manually just fine. What am I doing wrong? Current map with the tracks and stop...

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