Search found 22 matches

by Jan
Sat Jan 11, 2025 10:58 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.30] Inserter Deadlock when nutrients spoil in Inserter hand
Replies: 19
Views: 6752

Re: [2.0.30] Inserter Deadlock when nutrients spoil in Inserter hand

I have the same behavior on fresh 2.0.30 with an Biochamber producing pentapod eggs and a fast inserter
by Jan
Fri Jan 10, 2025 5:26 pm
Forum: Ideas and Suggestions
Topic: Chest should support expose storage size via the circuit network
Replies: 2
Views: 375

Re: Chest should support expose storage size via the circuit network

Ah.

I tried the search but I found too many not related results.
by Jan
Fri Jan 10, 2025 9:04 am
Forum: Ideas and Suggestions
Topic: Chest should support expose storage size via the circuit network
Replies: 2
Views: 375

Chest should support expose storage size via the circuit network

TL;DR
Allow chests to report their total storage size via the circuit network to enable more dynamic control of inventory-based systems.

What?
I propose adding a feature where chests can output their total storage size (inventory capacity) via the circuit network. This would allow players to ...
by Jan
Tue Mar 06, 2018 5:56 pm
Forum: Not a bug
Topic: [0.16.28] Server logs report wired address for RCON
Replies: 4
Views: 2344

[0.16.28] Server logs report wired address for RCON

Hi.

I'm connect via rcon to the server. RCON works fine but the server console give me a wrong ip.

Mar 06 18:39:57 factorio factorio[394]: 62423.927 Info RemoteCommandProcessor.cpp:229: New RCON connection from 6e5b17df9503709477a2ad5ed09c6aff6a5d0685
Mar 06 18:44:57 factorio factorio[394]: 62723 ...
by Jan
Mon May 29, 2017 11:08 pm
Forum: Duplicates
Topic: [0.15.16] Negative values on logistic system.
Replies: 4
Views: 1579

Re: [0.15.16] Negative values on logistic system.

Is possible. Its a logistic system on a furnace outpost.
by Jan
Mon May 29, 2017 10:34 pm
Forum: Duplicates
Topic: [0.15.16] Negative values on logistic system.
Replies: 4
Views: 1579

[0.15.16] Negative values on logistic system.

Hello,

maybe its just a minor issue. I notified today that our logistic system have negative values. I didn't see any game related issues for me.

Image

Save attached.
by Jan
Sat May 27, 2017 3:18 pm
Forum: 1 / 0 magic
Topic: [0.15.15] FPS drops // nvidia releated?
Replies: 9
Views: 5299

Re: [0.15.15] FPS drops // nvidia releated?

Hi,

thanks for getting into this.

Do you possibly have some power saving mode turned on? Or maybe problems with overheating?

I don't think so. Windows energy plan is set to "High performance". Overheating should be result into drop of ghz, but the cpu is consistent at 45Β°C / 3.8GHz. Also the ...
by Jan
Fri May 26, 2017 10:50 pm
Forum: 1 / 0 magic
Topic: [0.15.15] FPS drops // nvidia releated?
Replies: 9
Views: 5299

Re: [0.15.15] FPS drops // nvidia releated?

Anyway, I profiled the save and about 60% of time is spent in belt update.
Thanks for figure it out. I read in your FAQ that using underground belts can help. Right?
by Jan
Fri May 26, 2017 10:26 pm
Forum: 1 / 0 magic
Topic: [0.15.15] FPS drops // nvidia releated?
Replies: 9
Views: 5299

Re: [0.15.15] FPS drops // nvidia releated?

Zavian wrote: so you could test with 15.13.
There is any chance to load a savegame from 15.15 in 15.13?
by Jan
Fri May 26, 2017 9:59 pm
Forum: 1 / 0 magic
Topic: [0.15.15] FPS drops // nvidia releated?
Replies: 9
Views: 5299

Re: [0.15.15] FPS drops // nvidia releated?

Hi, there is any chance to see what is soo cpu intensive? Its happend shortly form playable to unplayable..
by Jan
Fri May 26, 2017 9:30 pm
Forum: 1 / 0 magic
Topic: [0.15.15] FPS drops // nvidia releated?
Replies: 9
Views: 5299

[0.15.15] FPS drops // nvidia releated?

Hi,

I play with an friend on our server. While my friend have constant 60 fps (i7 3770; AMD 290X), i have just 5fps/60ups. (i7 4770k; nVidia 1070GTX)

https://i.imgur.com/AM6vs7a.jpg

I play with some settings, but its does not help to solve the performance issues. https://i.imgur.com/iiQOGJn.jpg ...
by Jan
Mon Aug 29, 2016 12:55 am
Forum: Ideas and Suggestions
Topic: Enable god mode while autosave
Replies: 1
Views: 1523

Enable god mode while autosave

Hi,

0.14 introduce new asynchronous feature for multiplayer. This is very nicely for large multiplayer instances. However, if the server can save the game faster then the client, the client will be inactive for this time. In a combat, aliens can kill you while you are saving the game. Adding a god ...
by Jan
Sat Aug 27, 2016 11:56 am
Forum: General discussion
Topic: Risks of the new 0.14 aysnc autosave features
Replies: 5
Views: 3017

Re: Risks of the new 0.14 aysnc autosave features

The NT API has functions like ZwCreateProcess to fork a process. Subsystem for Linux on Windows 10 use this function to map the fork UNIX syscall. I don't if its good enough or not.


Anyway, I want sync autosave back. Should i create a bug report?
by Jan
Fri Aug 26, 2016 10:08 pm
Forum: General discussion
Topic: Risks of the new 0.14 aysnc autosave features
Replies: 5
Views: 3017

Risks of the new 0.14 aysnc autosave features

Hi!

After upgrading to 0.14(.1), its really risky to fight agist a base, when autosave arrived. If the server the faster to save the game as you, the game will be continue on the server. Within this, the creatures can kill you easy while you are in saving screen. I like to have an option to disbale ...
by Jan
Wed Aug 24, 2016 4:37 pm
Forum: Not a bug
Topic: [0.13.17]Not getting "Tech manic" achievement in multiplayer
Replies: 7
Views: 3075

Re: [0.13.17]Not getting "Tech manic" achievement in multiplayer

You are correct! It's the wrong savegame. I forgot that autosave save not into server.zip ...

Here is the latest version..

Some screenshots:

https://i.imgur.com/OJDCU5T.jpg
https://i.imgur.com/yYW7jfE.png
by Jan
Tue Aug 23, 2016 11:31 pm
Forum: Not a bug
Topic: [0.13.17]Not getting "Tech manic" achievement in multiplayer
Replies: 7
Views: 3075

Re: Not getting "Tech manic" achievement in multiplayer

Latest experimental. (0.13.17)
No Mods.
On Steam, but I don't get the ingame factorio achievements nor I get the warning about achievements which indrucded in version 0.13.16.
by Jan
Tue Aug 23, 2016 10:21 pm
Forum: Not a bug
Topic: [0.13.17]Not getting "Tech manic" achievement in multiplayer
Replies: 7
Views: 3075

[0.13.17]Not getting "Tech manic" achievement in multiplayer

Hi!

I play factorio with friends. Today, we finished Follower Robot Count 20 and research all technologies. While finished the last technology, I was not online. Today I go online to our game. While I see all technologies are finished, I got not the achievement "Tech manic".

This is expected?
by Jan
Fri Jul 15, 2016 10:25 pm
Forum: General discussion
Topic: Get server updates via steam
Replies: 0
Views: 659

Get server updates via steam

Hi,

since experimental is alive, we gain many server updates.

@developers: Its possible to publish servers via steam, too? I could use steamcmd to updates my factorio server instead doing ugly curl, mv old files, unzip, mv saves...?
by Jan
Fri Jun 17, 2016 2:45 pm
Forum: General discussion
Topic: Headless server via steam?
Replies: 3
Views: 2022

Re: Headless server via steam?

Hi,

that's what I not want todo. I want to use the steamcmd to simply update the server like Counter-Strike or ARK.

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