Search found 4 matches

by Sorion24
Mon Jun 06, 2016 1:22 pm
Forum: Not a bug
Topic: Refresh electricity demand
Replies: 7
Views: 2640

Re: Refresh electricity demand

Did those objects have not enough power (no visible warning) or no power at all (flashing yellow icon)?
If the latter, you might just have removed one power pole by accident and therefore removed the power connection. Placing big poles could have resolved that due to their longer range.

Currently ...
by Sorion24
Sun Jun 05, 2016 8:35 pm
Forum: Not a bug
Topic: Refresh electricity demand
Replies: 7
Views: 2640

Re: Refresh electricity demand

Yes that's what I thought. But we had a lot of production and 90% of them doesn't product something because there wasn't enough demand in the meanwhile a lot of building hasn't enough power. We changed the poles and everything went back normal. So we guessed that it was beacuase the small pole have ...
by Sorion24
Sun Jun 05, 2016 8:11 pm
Forum: Not a bug
Topic: Refresh electricity demand
Replies: 7
Views: 2640

Re: Refresh electricity demand

Step 1 : We aliment all our production with just the little electricity pole (~1MV)
Step 2 : We put some radars
(time pass, now we are at ~8MW)
Step 3 : We removed the radars to moved them at another place.
- Expection : The electriticy demand is ok
- What happen : The electricity demand was not ...
by Sorion24
Sun Jun 05, 2016 7:04 pm
Forum: Not a bug
Topic: Refresh electricity demand
Replies: 7
Views: 2640

Refresh electricity demand

Hello,

I discovered a bug that if we remove a radar the electritity demand is updating but not before.

I was on a game with a friends on LAN, we alimented all our base with small electric pole. We added 3 radars at the mid of the game and now we wanted to move them. Once we removed them the ...

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