I'm going to use this just because it looks absolutely amazing.
Can you maybe make a Nuclear Reactor model for the Nucular mod and donate it to that project?
Why not. I'm not so good at this, but at least i can try)
PS : Did we talking about "Fusion reactor"[1] or "Nucular 0.2.0 - Nuclear ...
Search found 9 matches
- Sun Jul 03, 2016 9:47 am
- Forum: Mods
- Topic: [MOD 0.13] Stone Water Well - fresh water anywhere
- Replies: 26
- Views: 32291
- Tue Jun 28, 2016 5:42 pm
- Forum: Mods
- Topic: [MOD 0.13] Stone Water Well - fresh water anywhere
- Replies: 26
- Views: 32291
Re: [MOD 0.13] Stone Water Well - fresh water anywhere
But you canNoriSilverrage wrote:Nice! Looks very good.
Only problem is I think there is some green stuff and if Factorio has taught me anything, it's that all green stuff needs to be burned with FIRE!


- Tue Jun 28, 2016 4:23 pm
- Forum: Mods
- Topic: [MOD 0.13] Stone Water Well - fresh water anywhere
- Replies: 26
- Views: 32291
Re: [MOD 0.13] Stone Water Well - fresh water anywhere
Updated to Factorio 0.13. Crafting speed is lowered to 10s, mining time - 5 times faster. No other changes.
- Tue Jun 21, 2016 3:22 pm
- Forum: Mods
- Topic: [MOD 0.13] Stone Water Well - fresh water anywhere
- Replies: 26
- Views: 32291
Re: [MOD 0.12.X] Stone Water Well
Thanks)Arch666Angel wrote:Really nice work with the sprites!
- Tue Jun 21, 2016 3:00 pm
- Forum: Mods
- Topic: [MOD 0.13] Stone Water Well - fresh water anywhere
- Replies: 26
- Views: 32291
[MOD 0.13] Stone Water Well - fresh water anywhere
http://i.imgur.com/Mp67vmT.jpg
Details :
Type: Mod
Name : StoneWaterWell
Author : bSun0000
Category : Liquids, Early Game
Description : Just a water-well. Alternative for offshore pump.
License : Creative Commons 3.0 - https://creativecommons.org/licenses/by/3.0/
Factorio Version ...
Details :
Type: Mod
Name : StoneWaterWell
Author : bSun0000
Category : Liquids, Early Game
Description : Just a water-well. Alternative for offshore pump.
License : Creative Commons 3.0 - https://creativecommons.org/licenses/by/3.0/
Factorio Version ...
- Tue Jun 21, 2016 6:24 am
- Forum: Modding help
- Topic: Collision Box Rotation[?]
- Replies: 7
- Views: 3177
Re: Collision Box Rotation[?]
And collision box also affects on sprites.. oh god, why... this is too cruel!
- Tue Jun 21, 2016 6:15 am
- Forum: Modding help
- Topic: Collision Box Rotation[?]
- Replies: 7
- Views: 3177
Re: Collision Box Rotation[?]
I faced the same problem.. even if this game looks isometric, this collision boxes totally ruins it.
I hope, some day, this behavior will be changed, so we can specify - may this box to be rotated or not. Or define different geometries for different angles, like sprites.
I hope, some day, this behavior will be changed, so we can specify - may this box to be rotated or not. Or define different geometries for different angles, like sprites.
- Fri Jun 17, 2016 6:08 am
- Forum: Off topic
- Topic: Random screenshots thread?
- Replies: 1
- Views: 1401
Random screenshots thread?
Well, i cannot find existing one, so lets start it now.
Post your fun \ cool \ etc screenshots here.
"WorldGen, you are drunk, go home":

Post your fun \ cool \ etc screenshots here.
"WorldGen, you are drunk, go home":

- Sun Jun 05, 2016 6:24 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Fusion Reactor
- Replies: 45
- Views: 36767
Re: [MOD 0.12.x] Fusion Reactor
Ru -Russian localization.
[item-name]
reactor-plate = Обшивка Реактора
deuterium-capsule = Капсула с Дейтерием
big-fusion-reactor = Термоядерный Реактор
[fluid-name]
deuterium-fluid = Дейтерий
[entity-name]
big-fusion-reactor = Термоядерный Реактор
[item-description]
reactor-plate = Способна ...
[item-name]
reactor-plate = Обшивка Реактора
deuterium-capsule = Капсула с Дейтерием
big-fusion-reactor = Термоядерный Реактор
[fluid-name]
deuterium-fluid = Дейтерий
[entity-name]
big-fusion-reactor = Термоядерный Реактор
[item-description]
reactor-plate = Способна ...