Search found 20 matches

by CaptainRush
Mon Sep 12, 2016 1:41 pm
Forum: Mods
Topic: [MOD 0.13.0] Satellite Radar
Replies: 62
Views: 36856

Re: [MOD 0.13.0] Satellite Radar

aha ok so i continue launching satellites and see wot happnz
by CaptainRush
Fri Sep 09, 2016 2:11 pm
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 197852

Re: Support - Uranium Power

well i thought i behaves like the steam plant, it goes to idle when no power is needed and starts to provide power if so
by CaptainRush
Fri Sep 09, 2016 1:17 pm
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 197852

Re: Support - Uranium Power

no its not overloaded but it shuts off when no Power from the plant is needed. i wanted to install it as a backup, in the night some power is need which works very well but a soon as the day comes and the solar panels provide all power needed the nuclear plant shuts down
by CaptainRush
Fri Sep 09, 2016 10:23 am
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 197852

Re: Support - Uranium Power

hello there

i got the "fuel" production for the uranium plant up and running and also the power plant itself.

my problem is: when i connect the power plant to an existing power network and the needed power from the uranium plant is going to zero it shuts itself down.

any ideas?
by CaptainRush
Tue Sep 06, 2016 10:44 am
Forum: Mods
Topic: [MOD 0.13.0] Satellite Radar
Replies: 62
Views: 36856

Re: [MOD 0.13.0] Satellite Radar

i dont know, i've launched a zillion satellites but no upgrade on radar stations to be seen

whats going on??
by CaptainRush
Thu Aug 04, 2016 3:24 pm
Forum: Mods
Topic: [MOD 0.12.11+] Security Cameras
Replies: 13
Views: 27151

Re: [MOD 0.12.11+] Security Cameras

ive installed the mod but i cant find a camera or such anywhere? please help
thx
by CaptainRush
Wed Jul 27, 2016 7:03 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 123336

Re: [MOD 0.12+] Big Bags - more space in your bags

Hello, since the latest update all my stacks are "fu**** up" in some way

i edited the config.lua so every stack will be max. 300 items

Now everything is 1k and weird thing is: when i edit the config values to 1 or 200 or whatever nothing changes !?!??!

thanks for any help
by CaptainRush
Wed Jul 27, 2016 5:59 am
Forum: Mods
Topic: [MOD 0.15] Robot Mining Site 0.6.3
Replies: 117
Views: 88264

Re: [MOD 0.12.x] Robot Mining Site 0.3.0

Please plase can someone update this mod? I really love it and like to use it with 0.13

please :)

thanks
by CaptainRush
Sun Jul 03, 2016 6:40 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 227985

Re: [MOD 0.13] Warehousing v0.0.10

i have about 15 mods installed and running smooth 60fps

when i activate the warehouse mod i get stuttering and around 48 fps max... :(
by CaptainRush
Sun Jul 03, 2016 4:09 pm
Forum: Mods
Topic: [MOD 0.14.x] Personal Teleporter
Replies: 87
Views: 46968

Re: [MOD 0.13.x] Personal Teleporter

hi mods works

but whenever i place a belt or anything i get a "notice sound" and a message "here 7" in the bottom left corner

why is that?
by CaptainRush
Thu Jun 30, 2016 7:54 am
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 123336

Re: [MOD 0.13.X] Big Bags - more space in your bags

You have to install factorio last version 0.13.1 . This last version of bigbags is following a fix / bug correction that was made between 0.13.0 and 0.13.1 .

thanks a lot dude, had the same problem, it works now. thx u saved the day....had to spent time with my wife if this didnt work :D
by CaptainRush
Sat Jun 11, 2016 9:34 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

well i helped myself out by adding items via the console...

another question: when i upgrade tier the needed items change and some items are no longer needed so i stop adding them?

would be nice if the "homeworld main base" would give feedback over network
by CaptainRush
Sat Jun 11, 2016 5:23 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

i have come up with another problem: i can't build "building materials" ....i cant find any of that in the options/inventar or in a factory...

???
by CaptainRush
Sat Jun 11, 2016 2:09 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 320120

Re: [MOD 0.12.35] Orbital Ion Cannon 1.2.3

ok i placed some radars in an outpost and it detected enemies and fired...is there a way to see where they actually fired?
by CaptainRush
Sat Jun 11, 2016 1:00 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 320120

Re: [MOD 0.12.35] Orbital Ion Cannon 1.2.3

hello,

first: thanks alot for this mod i love it

now: i have built some of those blue scanning radars, but i dont know why, they never find spawners and shoot automatically at them

can anyone explain how to use the auto-fire function?

thanks alot

CR
by CaptainRush
Thu Jun 02, 2016 11:02 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

ok another try, i really like to get this thing going - i really love this mod

so everything works, fishes, farms and stuff, but not the sand extractor :(
by CaptainRush
Thu Jun 02, 2016 7:36 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

well i have plenty of sand areas in my current save game but nowhere i can place a sand collector...this sucks :(

pls help
by CaptainRush
Thu Jun 02, 2016 7:11 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

thx for the info, but whats the use of the terraformer then anyway???

i will try to find sand :P
by CaptainRush
Thu Jun 02, 2016 10:07 am
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90896

Re: [MOD 0.12.20+] Homeworld

i have a problem using this great mod with a current save game...

when i place a sand terraformer, it starts to make sand all around but i cant place a sand collector on the "sand" area.

wtf is going on?

Is this only usable with a newly started game?

thx for any infos

CR

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