Thank you, it works well now!
Search found 28 matches
- Sun May 28, 2017 7:55 pm
- Forum: Gameplay Help
- Topic: help: pump does not pump out fluid wagon
- Replies: 3
- Views: 6966
- Sun May 28, 2017 7:50 pm
- Forum: Gameplay Help
- Topic: help: pump does not pump out fluid wagon
- Replies: 3
- Views: 6966
Re: help: pump does not pump out fluid wagon
I'll try and feed back, thanksiceman_1212 wrote:assuming that you pulled up to the station on automatic mode (i.e., not manually driven), then i suspect it's because that wagon is on a curved track and, as a result, the pump can't connect properly with the fluid wagon. i would try moving it to a straight rail.

- Sun May 28, 2017 7:22 pm
- Forum: Gameplay Help
- Topic: help: pump does not pump out fluid wagon
- Replies: 3
- Views: 6966
- Thu Aug 04, 2016 4:02 pm
- Forum: Show your Creations
- Topic: 50 hour of Marathon Mod
- Replies: 3
- Views: 3355
Re: 50 hour of Marathon Mod
Nicely build! 

- Wed Aug 03, 2016 6:34 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 200780
- Thu Jul 28, 2016 7:55 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Recipes depth overview (tree)
- Replies: 2
- Views: 4368
Re: Recipes depth overview (tree)
I see things that are not yet there! 

- Fri Jul 22, 2016 6:34 pm
- Forum: Mods
- Topic: [MOD 0.12.11+] Blueprint String
- Replies: 131
- Views: 148208
Re: [MOD 0.12.11+] Blueprint String
Is there a Blueprint portal? Like the Mods portal, but for Blueprints. 

- Fri Jul 22, 2016 5:38 pm
- Forum: General discussion
- Topic: 0.13 on the stable branch?
- Replies: 4
- Views: 2556
Re: 0.13 on the stable branch?
Cannot argue with thatKlonan wrote:It will be stable when it is stable

- Fri Jul 22, 2016 1:31 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Sequencer Factory | autonomous crafting | expandable
- Replies: 20
- Views: 15814
Re: Sequencer Factory | autonomous crafting | expandable
Can we have the save? 

- Fri Jul 22, 2016 1:19 pm
- Forum: Show your Creations
- Topic: challenge
- Replies: 1
- Views: 1513
Re: challenge
wrong forum section?
- Wed Jul 20, 2016 1:41 pm
- Forum: Show your Creations
- Topic: Pictures of my factory [OLD THREAD!]
- Replies: 4
- Views: 5954
Re: Pictures of my factory
yep, the game has changed a bit since start 

- Wed Jul 20, 2016 1:33 pm
- Forum: Show your Creations
- Topic: Welcome To Islands
- Replies: 38
- Views: 19572
Re: Welcome To Islands
building my island base naww! 

- Tue Jul 19, 2016 7:05 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Tech Tree
- Replies: 45
- Views: 59078
Re: Tech Tree
Hello!
Geed the great job!
Update it to 0.13!
Geed the great job!
Update it to 0.13!

- Thu Jul 14, 2016 8:02 pm
- Forum: General discussion
- Topic: Steam account linking to factorio.com (Insufficient membership)
- Replies: 4
- Views: 20968
Re: Steam account linking to factorio.com (Insufficient membership)
looks like we will be fixing belt.. xD
- Tue Jun 21, 2016 7:45 pm
- Forum: Ideas and Suggestions
- Topic: How About: Weather?
- Replies: 2
- Views: 2018
Re: How About: Weather?
thanks 

- Tue Jun 21, 2016 7:11 pm
- Forum: Ideas and Suggestions
- Topic: How About: Weather?
- Replies: 2
- Views: 2018
How About: Weather?
Hello all,
Don't know if it has been suggested earlier but anyway, here's my ideal about it:
Weather could be added as a new natural enemy, causing electric loss / building damages when big storm.
It also adds realistic to the game.
weather could be rainy, storm, cloudy, etc.
Each time, weather ...
Don't know if it has been suggested earlier but anyway, here's my ideal about it:
Weather could be added as a new natural enemy, causing electric loss / building damages when big storm.
It also adds realistic to the game.
weather could be rainy, storm, cloudy, etc.
Each time, weather ...
- Thu Jun 09, 2016 8:29 pm
- Forum: Railway Setups
- Topic: Blueprint: Stackable Train Station To 4 Red Belts - Updated
- Replies: 11
- Views: 12357
- Tue Jun 07, 2016 5:21 pm
- Forum: Technical Help
- Topic: imported save to server not loading
- Replies: 8
- Views: 3549
Re: imported save to server not loading
I'll logon tonight, since im still at work. (lol)
thanks for your help
thanks for your help

- Tue Jun 07, 2016 5:21 pm
- Forum: Technical Help
- Topic: imported save to server not loading
- Replies: 8
- Views: 3549
Re: imported save to server not loading
case-sensitive
Damn you Linux! xD
I just retried with the right name and it seems to have passed.
/opt/factorio/bin/x64/factorio --start-server LastSave911
0.000 2016-06-07 13:19:36; Factorio 0.12.35 (Build 18124, linux64, headless)
0.001 Operating system: Linux
0.001 Program arguments ...
Damn you Linux! xD
I just retried with the right name and it seems to have passed.
/opt/factorio/bin/x64/factorio --start-server LastSave911
0.000 2016-06-07 13:19:36; Factorio 0.12.35 (Build 18124, linux64, headless)
0.001 Operating system: Linux
0.001 Program arguments ...
- Tue Jun 07, 2016 4:22 pm
- Forum: Technical Help
- Topic: imported save to server not loading
- Replies: 8
- Views: 3549
Re: imported save to server not loading
yupprg wrote:Does that file actually exist?"Opening zip /opt/factorio/saves/lastsave911.zip failed"
ls
_autosave1.zip _autosave3.zip newgame.zip _autosave2.zip LastSave911.zip