Search found 5 matches

by shadowdragon
Thu Jun 23, 2016 2:49 pm
Forum: Ideas and Requests For Mods
Topic: Self sustaining robots
Replies: 8
Views: 3104

Re: Self sustaining robots

bobingabout wrote:Still, it's a lot of dead aliens to be able to gather enough artifacts.
Perhaps using a single portable fusion reactor for multiple robots. For example, the recipe would require 3 robots and a fusion reactor for 3 robots with no power cost.
by shadowdragon
Thu Jun 23, 2016 2:32 pm
Forum: Mods
Topic: [MOD 0.13] Cargo Rocket - the ultimate transportation mode
Replies: 45
Views: 26539

Re: [MOD 0.12.X] Cargo Rocket - the ultimate transportation mode

Just a little confused. Do the rockets need a constructed landing site for this to work or do the materials just appear in the chest?
by shadowdragon
Sat May 28, 2016 5:30 pm
Forum: Ideas and Requests For Mods
Topic: Self sustaining robots
Replies: 8
Views: 3104

Self sustaining robots

Hi, just thought I'd ask if any modders could create a robot that doesn't require recharging but is still balanced. Maybe requiring portable fusion reactors?
by shadowdragon
Sat May 28, 2016 5:22 pm
Forum: Bob's mods
Topic: Smelting using liquid fuel
Replies: 3
Views: 2556

Re: Smelting using liquid fuel

Unfortunately, the game itself does not support using liquids as fuels (YET), it MAY be possible to bodge something along these lines with scripting, but the safe bet right now is to use items. This is one reason why the solid fuel block from hydrogen recipe exists (even though it now uses coal, so...
by shadowdragon
Sat May 28, 2016 1:17 am
Forum: Bob's mods
Topic: Smelting using liquid fuel
Replies: 3
Views: 2556

Smelting using liquid fuel

Hi, just wanted to say I love Bob's mods but I found that despite how realistic it make the game, it still doesn't use any of the flammable liquids and gasses. Irl, you can find many examples of using gasses and liquids to melt metals.

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