Biters/spitters repeatedly rendezvous at a location, but then dissipate because they could not find a path to the source of the pollution. There were no attacks even after 1 or more hours of waiting. Note that removing a segment causes the aliens to attack again.
http://puu.sh/pOotr/c52cf613ca ...
Search found 3 matches
- Sun Jul 03, 2016 2:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] [Oxyd] Biters will not attack/path through wall of trains
- Replies: 8
- Views: 5377
- Sun Jun 19, 2016 5:00 pm
- Forum: Mods
- Topic: Introduction, Downloads & Release history
- Replies: 73
- Views: 113250
Re: Introduction, Downloads & Release history
Noob question but how do I use the "give items" for blueprint options?
- Wed May 25, 2016 7:09 am
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 172390
Re: [0.12] Bugs, crashes & other issues
I'm having trouble getting the GUI to show up. I have the mod installed. My Factorio version is 12.33 and I'm using FARL 0.5.25. I already tried the console command to reset FARL and have tried entering and exiting the train. The mods I have are
FARL
Electric-Void
Foreman
BlueprintString
RSO
Test ...
FARL
Electric-Void
Foreman
BlueprintString
RSO
Test ...