Search found 13 matches
- Wed Jun 11, 2014 6:18 pm
- Forum: Spread the Word
- Topic: Names of Possible YTers to approach
- Replies: 16
- Views: 20412
Re: Names of Possible YTers to approach
That sounds like an awfully inefficient solution? Do you have a reason? I know 2 of my friends don't want to because of Google+; they don't want to fill it in with information either, it's become sort of a principle Much of my reasons sound like they are probably the same your friends. I'm general ...
- Wed Jun 11, 2014 6:03 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.10.x] Robocharge - Robot Charging Station
Hello all. Other aspects of my life have eaten up a large amount of time as of late, so I apologize for taking such a long time to put out an "official" version of this for Factorio alpha 10. I haven't been doing nothing this whole time though. I've lost several days to trying to make a sm...
- Sun May 25, 2014 9:18 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
Wow, I really like that. It spreads the cost out nicely between other objects without dropping it too much overall. I had one small alteration that I wanted to release an update for in a bit, but I think I'll include that cost change as well (though maybe 15 adv. circuits, I dunno). Unless anyone ha...
- Sun May 25, 2014 12:17 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
Thank you very much for this mod. My robots love you, and are no longer dying like flys waiting to recharge. I did reduce the number of adv circuits though, seems a bit high for a small charging station. Why thank you, I'm glad to hear it's working well for you. For the cost I tried to come up with...
- Sat May 24, 2014 9:12 am
- Forum: Spread the Word
- Topic: Names of Possible YTers to approach
- Replies: 16
- Views: 20412
Re: Names of Possible YTers to approach
I always seem to go unnoticed :( Feel free to add me to the list: https://www.youtube.com/OfficialStuffPlus I actually cover the game already and combined the series currently has over 150,000 views, yet it seems to go pretty much unnoticed around most places. Feel free to share it :D Oh wow, Stuff...
- Fri May 23, 2014 9:04 am
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
Can you maybe add a recharge station that can charge 8 or more robots at the same time? When 400 from my robots want to recharge they take to much time for me. I... don't know. My plan was to always have it charging 4 just like the Roboport, so I never looked into whether that number could be alter...
- Thu May 22, 2014 2:59 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
yay, glad to hear it!
- Thu May 22, 2014 2:46 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
please forgive the double post, but I just wanted to note that I uploaded a new version with a migration script. I only had a chance to test it quickly, since I wanted to get something working for Sandro up as fast as possible, but it worked fine in my saves. Let me know if you still have any proble...
- Thu May 22, 2014 2:28 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
Hey thanks alot drs999!
I only just started poking around these mods a couple days ago, so I wasn't aware of details like this. Having that kind of direction is really helpful. Again, thanks A LOT. I'll look into that and see about putting up a new version with that stuff in a little bit.
I only just started poking around these mods a couple days ago, so I wasn't aware of details like this. Having that kind of direction is really helpful. Again, thanks A LOT. I'll look into that and see about putting up a new version with that stuff in a little bit.
- Thu May 22, 2014 2:15 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
Re: [MOD 0.9.x] Robocharge - Robot Charging Station
really? that's odd. It should appear right after it. hmm, I'll take a look at the code and run another test game from scratch again. See if I can replicate it being gone. Do you have any other mods installed? I don't think there would be any conflicts, but it's good to know upfront. EDIT: Wait, did ...
- Thu May 22, 2014 1:07 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45350
[MOD 0.10.x] Robocharge - Robot Charging Station
http://i.imgur.com/jNkruyE.png A Mod to Give Your Robots More Chances to Stay Alive The mod is pretty much exactly as named. It adds one building, a tower that connects to the robot network and which allows the robots to recharge at it. It has a MUCH smaller catchment zone then the standard robopor...
- Wed May 21, 2014 9:53 am
- Forum: Mods
- Topic: [MOD 0.9.x] Colorblind Roboport Radius Overlay
- Replies: 12
- Views: 22641
Re: [MOD 0.9.x] Colorblind Roboport Radius Overlay
Nice! If there's one mod that needs to be implemented the game it's this one. A while ago someone here on the forums mentioned a certain German reviewer who had trouble telling pollution apart on the map. It's too transparent. Do you think you could do something about that too? I... dunno. I only j...
- Wed May 21, 2014 12:35 am
- Forum: Mods
- Topic: [MOD 0.9.x] Colorblind Roboport Radius Overlay
- Replies: 12
- Views: 22641
[MOD 0.9.x] Colorblind Roboport Radius Overlay
While talking with one of the fun people on the Factorio irc channel, They happened to mention having issues with the roboports. Specifically, when they moused over it they couldn't see the smaller inside square of coverage from the larger outside square. The colors/shades were too close together an...