Search found 2 matches
- Sun May 22, 2016 1:02 pm
- Forum: Modding help
- Topic: Making projectiles shrink with time?
- Replies: 2
- Views: 1048
Re: Making projectiles shrink with time?
if (flame.speed >= 0.06) then
flame.animation.height = flame.animation.height - 1
flame.animation.width = flame.animation.width - 1
end
You can't do scripting like this in a prototype definition,
And also we are making our own flamethrower turret so it might not be worth your time to ...
- Sat May 21, 2016 8:42 pm
- Forum: Modding help
- Topic: Making projectiles shrink with time?
- Replies: 2
- Views: 1048
Making projectiles shrink with time?
Heya!
I have tried to create a flame turret mod, and want the fire projectiles to decrease in size with time. I thought I could use the speed variable for this, since there's acceleration.
So what I did was add this to my projectiles.lua file -
(everything that's there - this stuff works)
data ...
I have tried to create a flame turret mod, and want the fire projectiles to decrease in size with time. I thought I could use the speed variable for this, since there's acceleration.
So what I did was add this to my projectiles.lua file -
(everything that's there - this stuff works)
data ...