Time to add that feature request where you can place your stats in a separate window on your second monitor, if you have a multi monitor setup?
I have no idea how technically challenging that would be, but how I would love to have either the production stats or the power grid stats just running on ...
Search found 6 matches
- Fri Apr 26, 2024 11:51 am
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 161
- Views: 42605
- Thu Mar 01, 2018 6:56 am
- Forum: Ideas and Suggestions
- Topic: Pipe Network Connection Highlighting
- Replies: 5
- Views: 3476
Re: Pipe Network Connection Highlighting
I think it is a good idea as well. In my mind it does not need to be a priority, I would just like to know if it could be added to the development pipeline.
Also I don't think it needs to be exactly as how the circuit network works. Just that it does something similar function wise.
Also I don't think it needs to be exactly as how the circuit network works. Just that it does something similar function wise.
- Tue Jun 27, 2017 1:15 pm
- Forum: Ideas and Suggestions
- Topic: Roboport Improvement: Adjustable coverage area
- Replies: 4
- Views: 2544
Roboport Improvement: Adjustable coverage area
TL;DR
Adjust the coverage area of roboports from default down to no additional coverage to improve charging capacity while not mixing logistic networks.
What ?
The idea is simple. Add an option in the roboport GUI to set the size of the area covered by the individual roboport. Let it scale ...
Adjust the coverage area of roboports from default down to no additional coverage to improve charging capacity while not mixing logistic networks.
What ?
The idea is simple. Add an option in the roboport GUI to set the size of the area covered by the individual roboport. Let it scale ...
- Thu May 19, 2016 3:26 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 185008
Re: RTS direction
I don't know if anyone in here know of or remember the Wintermaul Wars custom map from Warcraft 3. Making a Factorio variation of it might be a cool idea.
For those who don't know how it works, you basically are allocated resources and spend them on sending monsters towards your opponent, or on ...
For those who don't know how it works, you basically are allocated resources and spend them on sending monsters towards your opponent, or on ...
- Thu May 19, 2016 1:55 pm
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 12908
Re: Another approach to Cable Resistance (with fluid network)
Thanks for the service.
- Thu May 19, 2016 1:32 pm
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 12908
Idea for adding complexity in power management
I found a post discussing how it would be nice if it was possible to add more complexity to the power distribution of the game. There were a lot of arguments on how it could be done but none of them were plausible because of computational overhead.
What I am doing in this post is coming with a new ...
What I am doing in this post is coming with a new ...