Search found 8 matches

by ultro
Tue Apr 03, 2018 2:55 am
Forum: Resolved Problems and Bugs
Topic: [0.16.36]on_entity_damaged shotgun damage inaccurate ++
Replies: 6
Views: 4353

Re: [0.16.36]on_entity_damaged shotgun damage inaccurate ++

the problem is there is no difference in shotgun-physical and bullet-physical added in the game yet for damage_type in the event on_entity_damaged. Maybe the devs can add it after seeing this post because that table option will easily work but I need a damage_type differentiation like event.damage_t...
by ultro
Mon Apr 02, 2018 5:12 am
Forum: Resolved Problems and Bugs
Topic: [0.16.36]on_entity_damaged shotgun damage inaccurate ++
Replies: 6
Views: 4353

Re: [0.16.36]on_entity_damaged shotgun damage inaccurate ++

Thanks, chief finally figured how to lua that Ok, got it to print each pellet by doing this in a control.lua : script.on_event(defines.events.on_entity_damaged, function(event) if event.cause == nil then return end if event.force.name == "main_force" and event.entity.type == "unit&quo...
by ultro
Sun Apr 01, 2018 11:58 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.36]on_entity_damaged shotgun damage inaccurate ++
Replies: 6
Views: 4353

Re: [0.16.36]on_entity_damaged shotgun damage inaccurate ++

Ok, thanks. Yea, sorry, however the damage inaccuracy is still present. What I should have said was it only displays 1 pellet as the damage not a (#ofpellets that connect x physical damage = final_damage_output) as the damage. So what I meant to say was on the 12x5 shot - it displays 6 as the damage...
by ultro
Sat Mar 31, 2018 6:55 am
Forum: Resolved Problems and Bugs
Topic: [0.16.36]on_entity_damaged shotgun damage inaccurate ++
Replies: 6
Views: 4353

[0.16.36]on_entity_damaged shotgun damage inaccurate ++

Hello, I was recently testing floating damage lua for when you attack biters, etc. All of the original_damage_amount and final_damage_amount is calculated properly for all weaponry except for shotgun-shell damage and piercing-shotgun-shells damage and fire damage. It throws 6 damage on a 12 x 5 regu...
by ultro
Fri May 26, 2017 11:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.15] Market no longer selling items
Replies: 4
Views: 4039

[0.15.15] Market no longer selling items

Hello, I have been using a spawned market for months in my scenarios and freeplay maps. However today after updating to 15.15 I loaded a new map with the same code I always use and the market spawned as usual. However when I went to trade coin for an item, I click on the item as usual but it won't t...
by ultro
Sun May 15, 2016 5:36 am
Forum: Multiplayer
Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
Replies: 111
Views: 35712

Re: [Whitelist|0.12.33|US] Whitelist Dedicated Server

U1tro
About a week - learning well, very fun
Yes
76.180.226.22
Image

Thank you, looking forward to seeing all those I recently met on the public server.
by ultro
Sun May 15, 2016 5:35 am
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 176066

Re: [Vanilla|0.12.33|US] MP Dedicated Server

This is a nice server, thank you for making it.

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