Search found 5 matches

by chovynz
Mon Jul 26, 2021 10:11 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 606
Views: 353455

Re: Thank you (Make the dev-team happy today!)

With all the rubbish against Gamers happening lately, I just wanted to Thank you Team, for making a great game and for respecting your player-base. Thank you for the awesome Company and the awesome Community.

You guys and gals Rock.
by chovynz
Sat Aug 06, 2016 7:33 pm
Forum: Not a bug
Topic: Action of Left mouse click on Enemy unit
Replies: 2
Views: 1610

Action of Left mouse click on Enemy unit

Experimental build of Factorio, via Steam. I don't know what version. Is there a command ingame to check?

When clicking on an enemy unit with the left mouse, a message appears,
"Can't open enemy structures"

A number of questions spring to mind.

Are the bug units classified correctly?
Are they ...
by chovynz
Fri May 13, 2016 10:56 pm
Forum: General discussion
Topic: My brain
Replies: 4
Views: 2401

My brain

Exploration of mind and thinking.

SO, I've played Factorio now for 136 hours.
A curious thing is happening.
I like small compact bases, designed for the logistics bots to be used in them.
No conveyors, only requester and provider chests.
In the search for a good base design,
I am discovering ...
by chovynz
Fri May 13, 2016 9:42 pm
Forum: Ideas and Suggestions
Topic: Addition to Information Layer - "Mouseover Posts"
Replies: 2
Views: 1609

Addition to Information Layer - "Mouseover Posts"

TL;DR Summary:
Mouseover "information posts" so that I can leave myself notes on the main game screen.

Detailed info
I would like to "leave myself ingame notes", so that when I come back to a map, I can quickly come back up to speed about what I'm doing and where. Why this would be useful? Let ...

Go to advanced search