With all the rubbish against Gamers happening lately, I just wanted to Thank you Team, for making a great game and for respecting your player-base. Thank you for the awesome Company and the awesome Community.
You guys and gals Rock.
Search found 5 matches
- Mon Jul 26, 2021 10:11 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 574
- Views: 319495
- Sat Aug 06, 2016 7:33 pm
- Forum: Not a bug
- Topic: Action of Left mouse click on Enemy unit
- Replies: 2
- Views: 1445
Action of Left mouse click on Enemy unit
Experimental build of Factorio, via Steam. I don't know what version. Is there a command ingame to check? When clicking on an enemy unit with the left mouse, a message appears, "Can't open enemy structures" A number of questions spring to mind. Are the bug units classified correctly? Are t...
- Fri May 13, 2016 10:56 pm
- Forum: General discussion
- Topic: My brain
- Replies: 4
- Views: 2174
My brain
Exploration of mind and thinking. SO, I've played Factorio now for 136 hours. A curious thing is happening. I like small compact bases, designed for the logistics bots to be used in them. No conveyors, only requester and provider chests. In the search for a good base design, I am discovering that I...
- Fri May 13, 2016 10:36 pm
- Forum: Ideas and Suggestions
- Topic: Addition to Information Layer - "Mouseover Posts"
- Replies: 2
- Views: 1417
Re: Addition to Information Layer - "Mouseover Posts"
Thank you ssilk.
- Fri May 13, 2016 9:42 pm
- Forum: Ideas and Suggestions
- Topic: Addition to Information Layer - "Mouseover Posts"
- Replies: 2
- Views: 1417
Addition to Information Layer - "Mouseover Posts"
TL;DR Summary: Mouseover "information posts" so that I can leave myself notes on the main game screen. Detailed info I would like to "leave myself ingame notes", so that when I come back to a map, I can quickly come back up to speed about what I'm doing and where. Why this would...