Search found 6 matches

by zealot146
Mon Jun 12, 2017 5:00 pm
Forum: Gameplay Help
Topic: blueprint library save folder [resolved]
Replies: 2
Views: 20012

Re: blueprint library save folder

thanks for your answer !

I found it thank you, actually I was looking for a bunch of documents as it work for the old « blueprint-string » mod.
this one created one text file for each blueprint.

I have not imagine that all will be contain in one file for vanilla.

Thanks for your help :)
by zealot146
Sun Jun 11, 2017 10:48 am
Forum: Gameplay Help
Topic: blueprint library save folder [resolved]
Replies: 2
Views: 20012

blueprint library save folder [resolved]

hello everyone,

I just have a quick question regarding the saves of the blueprint. (the library blueprint of vanilla, not the blueprintstring mod)

I will have to change my setup, new hard drive, then I will have to install again factorio and don't want loose all my blueprint library.

my question ...
by zealot146
Tue May 17, 2016 9:54 am
Forum: Gameplay Help
Topic: How change the default amount for Logistic request
Replies: 3
Views: 2170

Re: How change the default amount for Logistic request

oh I see

thanks for the tips :)
by zealot146
Tue May 17, 2016 9:49 am
Forum: Gameplay Help
Topic: How change the default amount for Logistic request
Replies: 3
Views: 2170

How change the default amount for Logistic request

Hello all,

I have a question, when I made a logistic request (for my personal character or a requester chest) the amount is first set to the maximum of the stack, and I can adjust the amount only after the request order have been set.
For example if I want 5 processing unit, when I request them ...
by zealot146
Fri May 13, 2016 9:36 am
Forum: Bob's mods
Topic: how to replace active robot MK1 to MK2 [solved]
Replies: 2
Views: 2243

Re: Replace active robot MK1 to MK2

Oh i didn’t know we can do that, yes that will do the job!

Thanks a lot !
by zealot146
Fri May 13, 2016 8:48 am
Forum: Bob's mods
Topic: how to replace active robot MK1 to MK2 [solved]
Replies: 2
Views: 2243

how to replace active robot MK1 to MK2 [solved]

hello all,

If I’m not in the right place to post this, please advise me.

I’m a little new on bob’s mods and I lovin it !!

I have a question about logistic and construction robots.
Imagine that you have a factory with working logistic and construction robots MK1, and then you begin to build MK2 ...

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