Search found 2 matches

by rgauv
Fri May 13, 2016 12:07 am
Forum: Implemented Suggestions
Topic: Multiplayer MODS synchronization
Replies: 6
Views: 5196

Multi-Player MOD Sync

When playing multiplayer, design a sync option so that the host can peer-to-peer the mods for the current game to the individual clients connected. Makes team building much quicker and simplier.

R
by rgauv
Thu May 12, 2016 11:50 pm
Forum: Implemented Suggestions
Topic: Science Queue
Replies: 3
Views: 1594

Science Queue

The ability to queue science activities so that if you're dealing with something, you don't need to stop your train of thought/current action to progress to the next science investigation.

I'm thinking maybe you could have the current activity being trained, and queue the next 2 or 3?

R

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