Search found 121 matches

by Mango
Thu Nov 28, 2024 7:24 pm
Forum: This Forum
Topic: Post disappeared
Replies: 9
Views: 1363

Re: Post disappeared

Oh I get it now.

I thought that sushi_eater cannot see the Space Platforms thread.
That's why I pasted the screenshot with that thread underlined.

Well when I try to click the link in his profile I'm also linked to Space Platforms.
I suspect some mod wanted to join these topics and something went ...
by Mango
Thu Nov 28, 2024 7:14 pm
Forum: This Forum
Topic: Post disappeared
Replies: 9
Views: 1363

Re: Post disappeared


It's short for spaceship (i.e. boats, but in space!). The correct Factorio term though is "space platform".


Of course, I might have figured that out given the topic :mrgreen:

Well first thing I did was to click on OPs link, click on the "Show your Creations" in topic path and I saw it just ...
by Mango
Thu Nov 28, 2024 7:05 pm
Forum: This Forum
Topic: Post disappeared
Replies: 9
Views: 1363

Re: Post disappeared

mmmPI wrote: Thu Nov 28, 2024 6:43 pm I'm unable to see the ship in the thread "show your creation" although the link redirect me there.
I'm sorry this may be my lack of knowledge of English but what do you mean by 'ship' here?
I guess you are not talking about boats.
by Mango
Thu Nov 28, 2024 6:50 pm
Forum: General discussion
Topic: Am i the only one who hates asteroids in orbit?
Replies: 21
Views: 6663

Re: Am i the only one who hates asteroids in orbit?


Am i the only one who...?

Yes, there is no other person on our planet with even remotly similar toughts. /sarcasm


On the topic:
I think it is a good challenge to have places where rocket building is harder.

If you want to build platforms with enough time you can alwas do it on Nauvis and ...
by Mango
Thu Nov 28, 2024 5:58 pm
Forum: This Forum
Topic: Post disappeared
Replies: 9
Views: 1363

Re: Post disappeared

The post was moved to "Show your Creations".

It may be confusing but if the creation doesn't fit in any of the subforums on top it stays as a normal thread in Board index/Genereal/Show your Creations path
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by Mango
Fri Nov 22, 2024 8:39 pm
Forum: News
Topic: Friday Facts #438 - Space Age wrap up
Replies: 109
Views: 48713

Re: Friday Facts #438 - Space Age wrap up

The game I'm thinking about is related to WoW in a similar way as to how Factorio is related to Minecraft.
If Factorio = Minecraft - dimension + automation
then RPGtorio = WoW - dimension + automation

...isometric rpg where you automate leveling. Sounds like clicker heroes :mrgreen:
by Mango
Mon Nov 11, 2024 11:24 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 412
Views: 105531

Re: Gleba has killed the game for me.


Oh yeah, the atomic bomb is very powerful... but also very expensive : in all 3 of research costs, needed U-235, and weight.


Yeah, you cannot transport atomic bombs directly, but you can transport uranium 235 and craft them where needed. 1 bomb costs 100 U-235 which is 1 stack. And because it ...
by Mango
Mon Nov 11, 2024 7:43 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 412
Views: 105531

Re: Gleba has killed the game for me.

I finally arrived to Gleba as well and I have to say I love it!

For me Fulgora was fine - new game mechanic with the recycling and lack of space were interesting challenge.

Vulcanus was easier Nauvis. I expected demolisher to be a big boss, but I just one shot him with a nuke and uncovered 5M ...
by Mango
Sun Nov 10, 2024 9:05 pm
Forum: General discussion
Topic: Active provider (purple) chests redundant in 2.0?
Replies: 15
Views: 3067

Re: Active provider (purple) chests redundant in 2.0?




I use them on Fulgora. It takes steel, light space material and other important stuff from the belts and pushes them to the yellow storage chests. I have multiple yellow chests set on different filters so that I can stockpile for example steel.


I wasn't saying the function was redundant ...
by Mango
Thu Nov 07, 2024 10:04 pm
Forum: General discussion
Topic: Well, Fulgora sucks [Spoilers]
Replies: 93
Views: 23022

Re: Well, Fulgora sucks [Spoiler] or lack thereof


Ok, I didn't try to survive on ice from scrap, but I have a shortage even when making just holmium, light fuel and sulfuric acid.
Interesting, right now I don't even know what to do with all the ice, can't even upgrade it's quality, and it would be pointless anyway... (but so would using its ...
by Mango
Thu Nov 07, 2024 8:46 pm
Forum: General discussion
Topic: Well, Fulgora sucks [Spoilers]
Replies: 93
Views: 23022

Re: Well, Fulgora sucks [Spoiler] or lack thereof

Sorry I was a little hasty and triggered by the self-confidence of the post.


The player would be able to walk on the oil "oceans", but automated transport would be barred from crossing these oceans by a technology unlocked on fulgora - the new elevated rails research. It would be a trigger ...
by Mango
Wed Nov 06, 2024 11:33 pm
Forum: General discussion
Topic: Well, Fulgora sucks [Spoilers]
Replies: 93
Views: 23022

Re: Right now, Fulgora sucks. Here are solutions to fix it.

1. Lack of enemies.

I propose that a mechanical scrap "creature" is added. They would use scrap from the ground to build up "defensive" structures, they'd throw scrap at you as a more offensive ability and they'd be able to "automate" stuff. Using crude structures, the scrap creatures can create ...
by Mango
Wed Nov 06, 2024 11:04 pm
Forum: General discussion
Topic: Reverse Planet Order
Replies: 8
Views: 13879

Re: Reverse Planet Order

There is no order in the first 3 planets.
You can visit them in any order.
by Mango
Wed Nov 06, 2024 12:36 pm
Forum: General discussion
Topic: Space Age general Questions
Replies: 164
Views: 64801

Re: Space Age general Questions

djarb wrote: Wed Nov 06, 2024 12:16 pm Is the "electric network info" display accessible at all on space platforms? If so, how, 'cause I sure can't find it.
I also couldn't find it for some time. It is hidden in the Space platform hub GUI
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by Mango
Wed Nov 06, 2024 12:32 pm
Forum: General discussion
Topic: Feedback from the wife and I's playing of space age so far
Replies: 3
Views: 2169

Re: Feedback from the wife and I's playing of space age so far

I agree the drag in space is really weird.

I have to justify it to myself by thinking about the constant turret shooting in the opposite direction.
by Mango
Mon Nov 04, 2024 4:16 pm
Forum: General discussion
Topic: Well, Fulgora sucks [Spoilers]
Replies: 93
Views: 23022

Re: Well, Fulgora sucks [Spoiler] or lack thereof

I have to agree that lightning is not a problem is you have 2 MK2 energy shields or after you build first furnace to smelt stone for lightning rods.
It's actually the time without lightning that felt lake a nuance before having enough accumulators.

I think an enemy hidden in vaults or some ...
by Mango
Sun Nov 03, 2024 11:13 am
Forum: Show your Creations
Topic: Space Platforms
Replies: 135
Views: 47504

Re: Space Platforms

I'm quite proud of his one :)
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by Mango
Sat Nov 02, 2024 6:33 pm
Forum: Gameplay Help
Topic: Understanding Quality Logistics Limitation
Replies: 6
Views: 1620

Re: Understanding Quality Logistics Limitation


You can order "any" quality or "quality above".


Could you please elaborate a bit?
How can I request 200 science packs of any quality?
Only way I found is this, but that will get you 600 packs if they are available.

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If you try to use >= condition it only allows to use the ...
by Mango
Fri Nov 01, 2024 10:13 am
Forum: General discussion
Topic: Rename rockets (the ones you can shoot from launcher) to missiles
Replies: 15
Views: 2440

Re: Rename rockets (the ones you can shoot from launcher) to missiles

Or add rackets (the ones you play tennis with)
by Mango
Tue Oct 29, 2024 10:40 am
Forum: Not a bug
Topic: Have to re-research old tech
Replies: 3
Views: 557

Re: Have to re-research old tech

Hello,

I noticed the same thing when copying some blueprints from 1.1 save.
It uses some mods, but nothing overhauling.

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