Search found 123 matches
- Sat Jul 26, 2025 8:09 pm
- Forum: Gameplay Help
- Topic: Setting train station color automatically.
- Replies: 3
- Views: 322
Re: Setting train station color automatically.
I don't think thats true
- Sat Jul 26, 2025 2:44 pm
- Forum: Gameplay Help
- Topic: Setting train station color automatically.
- Replies: 3
- Views: 322
Setting train station color automatically.
Hi
Is there a way to automatically set or change color of a train station?
My goal is to set a station color based on a blueprint parameter and let train colors change by the vanilla "Use destination train stop color" setting.
If it is already possible could you please point me to the correct way ...
Is there a way to automatically set or change color of a train station?
My goal is to set a station color based on a blueprint parameter and let train colors change by the vanilla "Use destination train stop color" setting.
If it is already possible could you please point me to the correct way ...
- Thu Nov 28, 2024 7:24 pm
- Forum: This Forum
- Topic: Post disappeared
- Replies: 9
- Views: 1491
Re: Post disappeared
Oh I get it now.
I thought that sushi_eater cannot see the Space Platforms thread.
That's why I pasted the screenshot with that thread underlined.
Well when I try to click the link in his profile I'm also linked to Space Platforms.
I suspect some mod wanted to join these topics and something went ...
I thought that sushi_eater cannot see the Space Platforms thread.
That's why I pasted the screenshot with that thread underlined.
Well when I try to click the link in his profile I'm also linked to Space Platforms.
I suspect some mod wanted to join these topics and something went ...
- Thu Nov 28, 2024 7:14 pm
- Forum: This Forum
- Topic: Post disappeared
- Replies: 9
- Views: 1491
Re: Post disappeared
It's short for spaceship (i.e. boats, but in space!). The correct Factorio term though is "space platform".
Of course, I might have figured that out given the topic :mrgreen:
Well first thing I did was to click on OPs link, click on the "Show your Creations" in topic path and I saw it just ...
- Thu Nov 28, 2024 7:05 pm
- Forum: This Forum
- Topic: Post disappeared
- Replies: 9
- Views: 1491
Re: Post disappeared
I'm sorry this may be my lack of knowledge of English but what do you mean by 'ship' here?mmmPI wrote: Thu Nov 28, 2024 6:43 pm I'm unable to see the ship in the thread "show your creation" although the link redirect me there.
I guess you are not talking about boats.
- Thu Nov 28, 2024 6:50 pm
- Forum: General discussion
- Topic: Am i the only one who hates asteroids in orbit?
- Replies: 21
- Views: 7209
Re: Am i the only one who hates asteroids in orbit?
Am i the only one who...?
Yes, there is no other person on our planet with even remotly similar toughts. /sarcasm
On the topic:
I think it is a good challenge to have places where rocket building is harder.
If you want to build platforms with enough time you can alwas do it on Nauvis and ...
- Thu Nov 28, 2024 5:58 pm
- Forum: This Forum
- Topic: Post disappeared
- Replies: 9
- Views: 1491
Re: Post disappeared
The post was moved to "Show your Creations".
It may be confusing but if the creation doesn't fit in any of the subforums on top it stays as a normal thread in Board index/Genereal/Show your Creations path
It may be confusing but if the creation doesn't fit in any of the subforums on top it stays as a normal thread in Board index/Genereal/Show your Creations path
- Fri Nov 22, 2024 8:39 pm
- Forum: News
- Topic: Friday Facts #438 - Space Age wrap up
- Replies: 109
- Views: 53099
Re: Friday Facts #438 - Space Age wrap up
If Factorio = Minecraft - dimension + automationThe game I'm thinking about is related to WoW in a similar way as to how Factorio is related to Minecraft.
then RPGtorio = WoW - dimension + automation
...isometric rpg where you automate leveling. Sounds like clicker heroes

- Mon Nov 11, 2024 11:24 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 412
- Views: 113167
Re: Gleba has killed the game for me.
Oh yeah, the atomic bomb is very powerful... but also very expensive : in all 3 of research costs, needed U-235, and weight.
Yeah, you cannot transport atomic bombs directly, but you can transport uranium 235 and craft them where needed. 1 bomb costs 100 U-235 which is 1 stack. And because it ...
- Mon Nov 11, 2024 7:43 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 412
- Views: 113167
Re: Gleba has killed the game for me.
I finally arrived to Gleba as well and I have to say I love it!
For me Fulgora was fine - new game mechanic with the recycling and lack of space were interesting challenge.
Vulcanus was easier Nauvis. I expected demolisher to be a big boss, but I just one shot him with a nuke and uncovered 5M ...
For me Fulgora was fine - new game mechanic with the recycling and lack of space were interesting challenge.
Vulcanus was easier Nauvis. I expected demolisher to be a big boss, but I just one shot him with a nuke and uncovered 5M ...
- Sun Nov 10, 2024 9:05 pm
- Forum: General discussion
- Topic: Active provider (purple) chests redundant in 2.0?
- Replies: 15
- Views: 3266
Re: Active provider (purple) chests redundant in 2.0?
I use them on Fulgora. It takes steel, light space material and other important stuff from the belts and pushes them to the yellow storage chests. I have multiple yellow chests set on different filters so that I can stockpile for example steel.
I wasn't saying the function was redundant ...
- Thu Nov 07, 2024 10:04 pm
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 24675
Re: Well, Fulgora sucks [Spoiler] or lack thereof
Ok, I didn't try to survive on ice from scrap, but I have a shortage even when making just holmium, light fuel and sulfuric acid.
Interesting, right now I don't even know what to do with all the ice, can't even upgrade it's quality, and it would be pointless anyway... (but so would using its ...
- Thu Nov 07, 2024 8:46 pm
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 24675
Re: Well, Fulgora sucks [Spoiler] or lack thereof
Sorry I was a little hasty and triggered by the self-confidence of the post.
The player would be able to walk on the oil "oceans", but automated transport would be barred from crossing these oceans by a technology unlocked on fulgora - the new elevated rails research. It would be a trigger ...
The player would be able to walk on the oil "oceans", but automated transport would be barred from crossing these oceans by a technology unlocked on fulgora - the new elevated rails research. It would be a trigger ...
- Wed Nov 06, 2024 11:33 pm
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 24675
Re: Right now, Fulgora sucks. Here are solutions to fix it.
1. Lack of enemies.
I propose that a mechanical scrap "creature" is added. They would use scrap from the ground to build up "defensive" structures, they'd throw scrap at you as a more offensive ability and they'd be able to "automate" stuff. Using crude structures, the scrap creatures can create ...
I propose that a mechanical scrap "creature" is added. They would use scrap from the ground to build up "defensive" structures, they'd throw scrap at you as a more offensive ability and they'd be able to "automate" stuff. Using crude structures, the scrap creatures can create ...
- Wed Nov 06, 2024 11:04 pm
- Forum: General discussion
- Topic: Reverse Planet Order
- Replies: 8
- Views: 15703
Re: Reverse Planet Order
There is no order in the first 3 planets.
You can visit them in any order.
You can visit them in any order.
- Wed Nov 06, 2024 12:36 pm
- Forum: General discussion
- Topic: Space Age general Questions
- Replies: 164
- Views: 67957
Re: Space Age general Questions
I also couldn't find it for some time. It is hidden in the Space platform hub GUIdjarb wrote: Wed Nov 06, 2024 12:16 pm Is the "electric network info" display accessible at all on space platforms? If so, how, 'cause I sure can't find it.
- Wed Nov 06, 2024 12:32 pm
- Forum: General discussion
- Topic: Feedback from the wife and I's playing of space age so far
- Replies: 3
- Views: 2322
Re: Feedback from the wife and I's playing of space age so far
I agree the drag in space is really weird.
I have to justify it to myself by thinking about the constant turret shooting in the opposite direction.
I have to justify it to myself by thinking about the constant turret shooting in the opposite direction.
- Mon Nov 04, 2024 4:16 pm
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 24675
Re: Well, Fulgora sucks [Spoiler] or lack thereof
I have to agree that lightning is not a problem is you have 2 MK2 energy shields or after you build first furnace to smelt stone for lightning rods.
It's actually the time without lightning that felt lake a nuance before having enough accumulators.
I think an enemy hidden in vaults or some ...
It's actually the time without lightning that felt lake a nuance before having enough accumulators.
I think an enemy hidden in vaults or some ...
- Sun Nov 03, 2024 11:13 am
- Forum: Show your Creations
- Topic: Space Platforms
- Replies: 138
- Views: 53092
Re: Space Platforms
I'm quite proud of his one

- Sat Nov 02, 2024 6:33 pm
- Forum: Gameplay Help
- Topic: Understanding Quality Logistics Limitation
- Replies: 6
- Views: 1699
Re: Understanding Quality Logistics Limitation
You can order "any" quality or "quality above".
Could you please elaborate a bit?
How can I request 200 science packs of any quality?
Only way I found is this, but that will get you 600 packs if they are available.
obrazek.png
If you try to use >= condition it only allows to use the ...