Search found 11 matches

by dakkar
Sat Mar 18, 2023 9:15 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 297920

Re: Stations & other LTN based designs

omg now i feel a little bit stupid ;) thanks a lot!
by dakkar
Fri Mar 17, 2023 6:44 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 297920

Re: Stations & other LTN based designs

hmm so in the blueprint this "LTN inventory - X" is missing? sry for asking over and over again, but these factorio circuits are driving me nuts :-D

I was expecting to stamp down the bluprint:
* one in my base and in the CC wired to the LTN station I enter +1000 ammo (any random postive number ...
by dakkar
Fri Mar 17, 2023 2:32 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 297920

Re: Stations & other LTN based designs


"Logistic Provider & Requester for LTN 1.10.13" was designed to connect entire logistics networks content to LTN without items sitting in buffer chests.
I use it for automated base building and restocking ammo and repair packs.

For higher volume use the buffered version "Basic Provider ...
by dakkar
Thu Mar 16, 2023 4:51 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 297920

Re: Stations & other LTN based designs

Logistic Provider & Requester for LTN 1.10.13
This is the version I use for my supply trains. Same principle as above, but it also makes use of train composition to activate only when a cargo wagon is parked in a loading bay.

Can someone explain, how this one is configured? I don't get it ...
by dakkar
Sun Sep 13, 2020 6:07 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 297920

Re: Stations & other LTN based designs

I could need some help understanding the "LTN Provider & Requester v2.3" blueprint.
Where do I configure, what should be provided? And what should be requested?

I tried to put a positive value in the both of the CC, but nothing gets ordered by the requester chest?

A little usage section would be ...
by dakkar
Sun Dec 15, 2019 8:08 am
Forum: Logistic Train Network
Topic: Need help supply outpost
Replies: 3
Views: 1840

Re: Need help supply outpost

arghs now i feel stupid :( thanks a lot!
by dakkar
Sun Dec 15, 2019 7:21 am
Forum: Logistic Train Network
Topic: Need help supply outpost
Replies: 3
Views: 1840

Re: Need help supply outpost

I found the mod LTN Tracker which helped me a little debugging.
It seems, the requester does not request the items i configured:
tracker.png
tracker.png (2.55 MiB) Viewed 1820 times
by dakkar
Sat Dec 14, 2019 11:43 pm
Forum: Logistic Train Network
Topic: Need help supply outpost
Replies: 3
Views: 1840

Need help supply outpost

Hello. I simply copied the blueprint from the design section in this subforum (requester v2 and provider)

Screenshots of my setup attached. There are no schedules created and i have no idea why or how to "debug" my problem.
provider.png
provider.png (3.25 MiB) Viewed 1840 times
requester.png
requester.png (3.65 MiB) Viewed 1840 times
by dakkar
Mon Dec 02, 2019 3:23 pm
Forum: Technical Help
Topic: add new mod to headless server save
Replies: 4
Views: 2736

Re: add new mod to headless server save

omg that'S the solution. thanks a lot!
by dakkar
Mon Dec 02, 2019 3:13 pm
Forum: Technical Help
Topic: add new mod to headless server save
Replies: 4
Views: 2736

Re: add new mod to headless server save

nope, the "ls" from above is from the server.

/opt # ls -al /opt/factorio/mods/
total 1860
drwxr-xr-x 2 root root 4096 Dec 2 15:10 .
drwxr-xr-x 1 root root 4096 Dec 2 15:10 ..
-rw-r--r-- 1 root root 51205 Nov 28 14:38 AutoDeconstruct_0.1.12.zip
-rw-r--r-- 1 root root 1108359 Nov 28 14:38 ...
by dakkar
Mon Dec 02, 2019 2:08 pm
Forum: Technical Help
Topic: add new mod to headless server save
Replies: 4
Views: 2736

add new mod to headless server save

Hello

I have a headless server running and its working fine with some mods.
Now i want to add a new mod. When connecting to the server I get the sync dialog, but i can not tick the checkbox with the new mod in order to sync/activate it.
The serverlog itself states nothing about the new added mod ...

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