Search found 5 matches

by beltiras
Mon Jan 24, 2022 9:37 pm
Forum: Technical Help
Topic: 1.1.53 Random crashes
Replies: 1
Views: 554

1.1.53 Random crashes

I have not found any particular trigger for the crash, I'm just doing random things and suddenly the game freezes up. Attached is a logfile and the save file. I am using a package of mods detailed in the logfile and save file. Sorry this isn't more detailed. Other softwares seem to be working proper...
by beltiras
Mon Mar 06, 2017 9:10 am
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 67239

Re: Friday Facts #180 - Map interaction

And guys, if you really want to make the game to be more colorblind friendly then remember that the most contrast colors pair for normal vision people - red and green - don't work on colorblind people. So the red pollution on the green map for them looks like yellow pollution on the yellow map. Als...
by beltiras
Mon Mar 06, 2017 8:56 am
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 67239

Re: Friday Facts #180 - Map interaction

Suggestions 1. Have Red/Green wiring overlay. 2. Create a "node" object that can be Red/Green wired and named (seen on map), when you mouse over in the map, you can get a glimpse of information that is passing through the node. 3. Have a "heat" map based on how much electricity ...
by beltiras
Tue May 03, 2016 5:39 pm
Forum: Gameplay Help
Topic: Failing train, no idea why.....
Replies: 2
Views: 1160

Re: Failing train, no idea why.....

oy vey!

thnx!
by beltiras
Tue May 03, 2016 4:57 pm
Forum: Gameplay Help
Topic: Failing train, no idea why.....
Replies: 2
Views: 1160

Failing train, no idea why.....

why-signals.JPG I can, for the life of me, not figure out why this signal setup fails. The entire rail system is vast and full of loops. No Path is not arising because the train can not find a way there. There are trains elsewhere running without a problem. No blinking lights on any rail segment ei...

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