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by Guttenflax
Sun Dec 21, 2025 5:19 pm
Forum: Not a bug
Topic: [2.0.72] Circuit Network wires in research tree.
Replies: 1
Views: 122

[2.0.72] Circuit Network wires in research tree.

Researchable technology "Circuit Network" shows green/red wires as something unlocked by this research. See attached screenshot:

12-21-2025, 17-15-48.png

Wires are actually available from game start and you have all circuit network functionalities available already.
This tech only unlock control ...
by Guttenflax
Mon Jan 30, 2017 11:50 am
Forum: Implemented Suggestions
Topic: Disable stations by circuit control
Replies: 18
Views: 13482

Re: Disable stations by circuit control

Great! That's the proposal I was about to do myself.
It would help me to setup wall train stops on demand and call the train (always waiting in a standby/refueling station) to the station whose network is giving a certain signal when ammo has been used by its firing turret.
An alternative would be a ...
by Guttenflax
Sun Aug 28, 2016 4:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.14.0] Logistics system doesn't deliver requested items
Replies: 5
Views: 5495

Re: [0.14.0] Logistics system doesn't deliver requested items

I'm experiencing the delivery issues too and I've also noticed the "trash" system is always leaving 65 alien artifacts in my inventory. I tried collecting one more (66) and immediately a robot came to collect it leaving me again with 65 in the trash slot.
Same thing happens with many other items ...

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