Search found 7 matches

by kunkka
Mon May 30, 2016 1:16 pm
Forum: Mods
Topic: [MOD 0.18] Robot Army. v0.4.4
Replies: 708
Views: 337275

Re: [MOD 0.12.29] Robot Soldiers. 0.1.3 squads hunt!


some handy commands there! Thanks for that.

You must have cleaned out a large area, the radius for checking nearby enemies is 5000 tiles. I suppose I can add some more logic for delaying another attempt at finding nearest enemy again for x seconds if they cannot find any on the first try ...
by kunkka
Sun May 29, 2016 3:41 pm
Forum: Mods
Topic: [MOD 0.18] Robot Army. v0.4.4
Replies: 708
Views: 337275

Re: [MOD 0.12.29] Robot Soldiers. 0.1.3 squads hunt!

Is there a way to "kill/delete all droids" ? A console command maybe?

I think I placed to many Battle Droids. I leaved them somewhere and they stuck because there is no more enemy near so they think too much before the next hunt and my fps dying. ~20 min and they still stuck somewhere.
I can't find ...
by kunkka
Sat May 28, 2016 1:15 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3794
Views: 1691470

Re: Development and Discussion

Alright, thanks for the answer and for the mod!
I will check back after a few days.
by kunkka
Fri May 27, 2016 12:35 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3794
Views: 1691470

Re: Development and Discussion

Hello!

How can I use the Angels Ores as an "endless resources mod"?
I would like to play with a higher "minimum yield" option like 50-60% of the original yield.
I don't like to setup new outposts in every 15 min, first time it was fun, but now it is pure pain.

I want to start a new game with ...
by kunkka
Sun May 08, 2016 5:32 pm
Forum: Mods
Topic: [MOD 0.18] Robot Army. v0.4.4
Replies: 708
Views: 337275

Re: [MOD 0.12.29] Robot Soldiers. 0.1.3 squads hunt!

To get better FPS, please change "TICK_UPDATE_SQUAD_AI = 0" to "TICK_UPDATE_SQUAD_AI =120"
Thanks for your reply! Now I can place more units! (400-500 with ~40+ fps, I play from a 4 years old laptop). If I put them near to a biter base they hunt instant without huge fps drop, but if they finished ...
by kunkka
Sat May 07, 2016 8:39 am
Forum: Mods
Topic: [MOD 0.18] Robot Army. v0.4.4
Replies: 708
Views: 337275

Re: [MOD 0.12.29] Robot Soldiers. 0.1.3 squads hunt!

I love this mod, thanks kyranzor, and for the fix Qloshae.

How can I use the dev branch with my current robot army save? I really want to see the new features.
When i replaced the prev "robotarmy_0.1.3" with the new "robotarmyfactorio-Development" the game can't start because the wrong folder name ...
by kunkka
Sun May 01, 2016 1:00 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 209
Views: 138242

Re: [MOD 0.12.X] Big Bags 1.0.8

Hello!

Thanks for the great mod!

How can I add more logistics slot? I want to keep the vanilla stack sizes but double the inventory / logistic slots / logistic trash sizes (like on the mod screenshot).
I can't find this in the config file and with the mod installed I have only the default slot ...

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