Search found 4 matches
- Sun May 01, 2016 10:42 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199056
Re: [0.12.x] RSO Discussion thread
You mean you would like %-age to not drop below 100%? You would need to change this in endless resources mod - normal and minimal value for resource needs to be same - can try with 100 so that most spawned resources should be above it. They can spawn with high %-ages then so will be quick to mine t...
- Sun May 01, 2016 4:54 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199056
Re: [0.12.x] RSO Discussion thread
Iron has same chance of generation as copper - rest is up to randomness. You said you have endless resources mod - isn't it making resources infinite(behave like oil wells?). Thats the easiest way you can make resources infinite now. Yes, it does make resources behave oil wells, but it isn't enough...
- Sun May 01, 2016 12:32 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199056
Re: [0.12.x] RSO Discussion thread
Hmm thats strange. Didn't new resources appear somewhere around the map? Due to how game works you won't see them imeediately on map in areas without visibility - need to scan with radar or go there. If you changed mod versions (or terrain near starting area) result of regenerate will be different ...
- Sat Apr 30, 2016 11:01 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 199056
Re: [0.12.x] RSO Discussion thread
Hello everyone, I have a problem. I tried to use this mod to regenerate my resources (I use only RSO combined with Endless Resources) and, since I'm not used to mods, I only launched the command (with an old save, not new) /c remote.call("RSO", "regenerate") which made all my res...