Search found 4 matches

by deadall127
Sun Nov 13, 2016 9:47 am
Forum: News
Topic: Friday Facts #164 - Nuclear power
Replies: 249
Views: 107259

Re: Friday Facts #164 - Nuclear power

IndustrialCraft mod for Minecraft has a very, very good nuclear reactor implementation WHAT THE FUUUUUUUCK??? IndustrialCraft is the worst nuclear mod (because it's not only a nuclear mod, be careful, I don't say that the mod is bad) AtomicScience is the best minecraft nuclear mod EVER, just look a...
by deadall127
Sat Nov 12, 2016 1:21 pm
Forum: News
Topic: Friday Facts #164 - Nuclear power
Replies: 249
Views: 107259

Re: Friday Facts #164 - Nuclear power

good news, but I thinks nuclear power is a little dangerous for the game (just a little) I think that for a good implementation, this need some random spawning of uranium ore in iron mining then we need to convert that U238 into U235 (in fact 10 uranium 238 ore => 1 uranium 235 bar [+ 9 poor uranium...
by deadall127
Wed May 04, 2016 6:17 pm
Forum: Ideas and Suggestions
Topic: A programmable component
Replies: 3
Views: 1064

Re: A programmable component

thank you for the answer, you don't even have the name of this mod?
also, I was speaking about the gameplay, I mean the unmodded game, seriously I never seen someone using the logic system ;)
by deadall127
Sat Apr 30, 2016 2:13 pm
Forum: Ideas and Suggestions
Topic: A programmable component
Replies: 3
Views: 1064

A programmable component

I wanted to blink a message made with lights but I spent about half an hour to make a good clock for it, even for the normal use of electronic automation (make factories), logic system is not very easy to use, I mean that I spend much time and ressources to do a simple thing. The idea comme from the...

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