Well drat then. I already tried that but I must have messed up somewhere because it broke on load.
I tried tiling it as well, but I was trying to place the static mesh on the charge anim, which ended up really jittery even though I used a grid to place the images. I guess I could try to do it the ...
Search found 3 matches
- Fri May 06, 2016 10:01 pm
- Forum: Modding help
- Topic: Combining WaiTex accumulator animation with another mod
- Replies: 2
- Views: 1599
- Sat Apr 30, 2016 8:58 pm
- Forum: Modding help
- Topic: Combining WaiTex accumulator animation with another mod
- Replies: 2
- Views: 1599
Combining WaiTex accumulator animation with another mod
Does anyone know how to make a layered animation like what WaiTex uses for accumulators work in the prototype data for new items?
I like what the upgraded electric mod does as far as condensing solar fields goes, but the graphics are too garish for me. So I made new ones based on the WaiTex ...
I like what the upgraded electric mod does as far as condensing solar fields goes, but the graphics are too garish for me. So I made new ones based on the WaiTex ...
- Fri Apr 29, 2016 9:32 pm
- Forum: Mods
- Topic: [MOD 0.12.1] UpgradedElectric
- Replies: 7
- Views: 17461
Re: [MOD 0.12.1] UpgradedElectric
So I like the idea behind this mod, but dislike the graphics. So I fixed them! (modified WaiTex sprites)
Turns out this looks great at rest, but they disappear when charging/discharging. I tried overlaying the actual images on the discharge/charge animation like in vanilla, but I can't get the ...
Turns out this looks great at rest, but they disappear when charging/discharging. I tried overlaying the actual images on the discharge/charge animation like in vanilla, but I can't get the ...