Search found 7 matches

by 401
Mon May 09, 2016 7:46 am
Forum: Mods
Topic: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.16
Replies: 177
Views: 157553

Re: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.15

Request:

Convert and Add the "Rocket Score" from freeplay scenario into EvoGui. Honestly I really hate seeing the Rockets Launched gui on my screen, would look much more better if it was included within your mod.
by 401
Sun May 08, 2016 10:36 am
Forum: Mods
Topic: [MOD 0.12.x] Mod Iconizer
Replies: 26
Views: 17340

Re: [MOD 0.12.x] Mod Iconizer

This is brilliant, I've been looking for something that makes the GUI menus look cleaner. Thank you!
by 401
Sun May 08, 2016 10:27 am
Forum: Mods
Topic: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)
Replies: 63
Views: 43049

Re: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)

*Snip-erinos* EDIT: I think what might also cause a partial problem, the config variables are not global, and the way factorio saves variables needs it to be in the global table. I will try to fix it as soon I have time. For now, you can use the v0.0.7 for multiplayer, as it has no impact on the fe...
by 401
Thu May 05, 2016 6:19 pm
Forum: Mods
Topic: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)
Replies: 63
Views: 43049

Re: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)

I also really like this mod in singleplayer, especially the solar panels and advanced batteries. However, when using this mod in multiplayer we get constantly desyncs (every 1-10 seconds) after playing with it for a few hours. It did some testing and it turns out it (unfortunately) is only this mod...
by 401
Wed May 04, 2016 10:35 pm
Forum: Mods
Topic: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
Replies: 19
Views: 19226

Re: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!

Can you hide the gui until you have researched "automated-construction" please?
by 401
Fri Apr 29, 2016 11:24 am
Forum: Ideas and Requests For Mods
Topic: [Request] Blueprint Functions All-In-One Menu
Replies: 1
Views: 931

[Request] Blueprint Functions All-In-One Menu

I use the following mods together: - Blueprint String - https://forums.factorio.com/viewtopic.php?t=13651 - Foreman - Blueprint Manager - https://forums.factorio.com/viewtopic.php?f=92&t=14243 - Blueprint Flipper - mirror your blueprints! - https://forums.factorio.com/viewtopic.php?f=92&t=23...
by 401
Fri Apr 29, 2016 10:38 am
Forum: Mods
Topic: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)
Replies: 63
Views: 43049

Re: [MOD 0.12.30+] VanillaΣx (Vehicles, Defense, Energy & More!)

The added solar-panels need better icons to differentiate from each other, different color like how the accumulators are would be beneficial. Otherwise, awesome mod.

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