Sorry, here is a mod list
I am using bob mods but it wasn't implemented with advanced electronics 2
I tried the /c game.local_player.force.recipes["processing-unit"].enabled = true
It worked
So thank you all for great mods and the help
Collin
http://prntscr.com/b3eke1
http://prntscr.com/b3ekrc
Search found 3 matches
- Fri May 13, 2016 1:22 am
- Forum: Modding help
- Topic: Processing Unit Missing
- Replies: 5
- Views: 2635
- Thu May 12, 2016 5:26 am
- Forum: Modding help
- Topic: Processing Unit Missing
- Replies: 5
- Views: 2635
Processing Unit Missing
So I'm using a smattering of mods, and my processing unit is missing
its preventing me from making some key items, and I can't seem to find it
I've removed the mods one by one but it doesn't seem to help
I checked the technology related to it, and its there showing complete, however I can't make it ...
its preventing me from making some key items, and I can't seem to find it
I've removed the mods one by one but it doesn't seem to help
I checked the technology related to it, and its there showing complete, however I can't make it ...
- Wed Apr 27, 2016 7:21 pm
- Forum: Mods
- Topic: [MOD 0.15] Robot Mining Site 0.6.3
- Replies: 117
- Views: 102775
Re: [MOD 0.12.x] Robot Mining Site 0.2.2
So If you have more than one site setup the robots migrate to one specific site, regardless of how many you have attached to each
Also, is there an easy way to input the robots into each site, instead of one by one?
Also, is there an easy way to input the robots into each site, instead of one by one?